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path: root/src/osd/sdl/window.cpp
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* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-4/+4
* Reset menu on toggle fullscreen [barlog] Miodrag Milanovic2016-04-261-0/+4
* Fixed Alt-Enter on SDL (nw) Miodrag Milanovic2016-04-261-1/+3
* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-104/+78
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-78/+104
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-4/+4
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+1
* Refactor OSD window. Brad Hughes2016-04-211-104/+78
* SDL cleanup (nw) Miodrag Milanovic2016-04-201-15/+0
* Merge pull request #823 from ajrhacker/deviter Miodrag Milanović2016-04-201-16/+2
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| * Iterate over devices C++11 style AJR2016-04-181-16/+2
* | These init calls all returned false. No need for a return value in this couriersud2016-04-181-28/+14
* | soft is hard and hard is soft. Two is one and one is two. No wonder couriersud2016-04-181-2/+1
* | Fix *nix compile. couriersud2016-04-181-1/+1
* | Standardize platform window pointer storage in osd_window. Brad Hughes2016-04-181-27/+50
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* fix SDL compile (nw) arbee2016-04-101-1/+1
* convert osd_event into a class. Since all is std:: now, reduce to couriersud2016-04-101-9/+3
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-24/+4
* Fix SDL build on linux: couriersud2016-04-091-3/+55
* Fixed joystick on Android preventing application to crash, cleanup init for S... Miodrag Milanovic2016-04-021-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-22/+22
* Copy/paste some code from Windows OSD to get SDL going again - sorry if this ... Vas Crabb2016-03-241-0/+44
* Merge bgfx_shader into master, nw therealmogminer@gmail.com2016-03-231-63/+6
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| * Merge with master therealmogminer@gmail.com2016-03-211-15/+1
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| * | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw therealmogminer@gmail.com2016-03-181-2/+0
| * | Remove -mt, nw therealmogminer@gmail.com2016-03-151-61/+6
* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scali... Antonio Giner2016-03-201-15/+1
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| * | Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ... Brad Hughes2016-03-191-15/+1
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* | Move integer scaling implementation to render_target::compute_visible_area Antonio Giner2016-03-201-3/+3
* | Revert changes in layout view prior to rework of integer scaling Antonio Giner2016-03-191-3/+3
* | Implement integer scaling in core renderer [Calamity] Antonio Giner2016-03-151-116/+25
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* Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw) Miodrag Milanovic2016-03-071-1/+1
* Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some expe... Miodrag Milanovic2016-03-051-1/+1
* use chrono calls for time handling in core (nw) Miodrag Milanovic2016-03-031-1/+1
* Merge input modules work. Brad Hughes2016-02-281-9/+22
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| * Refactor OSD input into modules Brad Hughes2016-02-281-4/+24
* | Fix D3D and BGFX fullscreen toggle issues, nw therealmogminer@gmail.com2016-02-221-2/+25
* | Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-13/+37
* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-52/+39
* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+2
* | BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-2/+0
* | opengl as requirement (nw) Miodrag Milanovic2016-02-161-2/+0
* | Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-189/+1
* | Added multi window support for BGFX backend (nw) Miodrag Milanovic2016-02-121-0/+12
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* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-4/+4
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1612