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| * | Remove -mt, nw therealmogminer@gmail.com2016-03-151-61/+6
* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scali... Antonio Giner2016-03-201-15/+1
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| * | Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ... Brad Hughes2016-03-191-15/+1
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* | Move integer scaling implementation to render_target::compute_visible_area Antonio Giner2016-03-201-3/+3
* | Revert changes in layout view prior to rework of integer scaling Antonio Giner2016-03-191-3/+3
* | Implement integer scaling in core renderer [Calamity] Antonio Giner2016-03-151-116/+25
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* Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw) Miodrag Milanovic2016-03-071-1/+1
* Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some expe... Miodrag Milanovic2016-03-051-1/+1
* use chrono calls for time handling in core (nw) Miodrag Milanovic2016-03-031-1/+1
* Merge input modules work. Brad Hughes2016-02-281-9/+22
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| * Refactor OSD input into modules Brad Hughes2016-02-281-4/+24
* | Fix D3D and BGFX fullscreen toggle issues, nw therealmogminer@gmail.com2016-02-221-2/+25
* | Final fixups, get sliders working again, nw therealmogminer@gmail.com2016-02-211-13/+37
* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-52/+39
* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+2
* | BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-2/+0
* | opengl as requirement (nw) Miodrag Milanovic2016-02-161-2/+0
* | Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-189/+1
* | Added multi window support for BGFX backend (nw) Miodrag Milanovic2016-02-121-0/+12
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* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-4/+4
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1612