index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
sdl
/
window.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
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*
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Remove -mt, nw
therealmogminer@gmail.com
2016-03-15
1
-61
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+6
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Merge remote-tracking branch 'refs/remotes/mamedev/master' into integer_scali...
Antonio Giner
2016-03-20
1
-15
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+1
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*
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Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ...
Brad Hughes
2016-03-19
1
-15
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+1
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*
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Move integer scaling implementation to render_target::compute_visible_area
Antonio Giner
2016-03-20
1
-3
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+3
*
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Revert changes in layout view prior to rework of integer scaling
Antonio Giner
2016-03-19
1
-3
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+3
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Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-116
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+25
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Removed I64FMT and SIZETFMT, one usage left in chdman.cpp (nw)
Miodrag Milanovic
2016-03-07
1
-1
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+1
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Using SDL_INIT_GAMECONTROLLER it explicitly calls SDL_INIT_JOYSTICK some expe...
Miodrag Milanovic
2016-03-05
1
-1
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+1
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use chrono calls for time handling in core (nw)
Miodrag Milanovic
2016-03-03
1
-1
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+1
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Merge input modules work.
Brad Hughes
2016-02-28
1
-9
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+22
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Refactor OSD input into modules
Brad Hughes
2016-02-28
1
-4
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+24
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Fix D3D and BGFX fullscreen toggle issues, nw
therealmogminer@gmail.com
2016-02-22
1
-2
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+25
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Final fixups, get sliders working again, nw
therealmogminer@gmail.com
2016-02-21
1
-13
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+37
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First take on render API reorg, nw
therealmogminer@gmail.com
2016-02-21
1
-52
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+39
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placed back OPENGL check since GL is not same as GLES (nw)
Miodrag Milanovic
2016-02-16
1
-0
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+2
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BGFX mandatory requirement (nw)
Miodrag Milanovic
2016-02-16
1
-2
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+0
*
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opengl as requirement (nw)
Miodrag Milanovic
2016-02-16
1
-2
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+0
*
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Remove SDL 1.2 support (nw)
Miodrag Milanovic
2016-02-16
1
-189
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+1
*
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Added multi window support for BGFX backend (nw)
Miodrag Milanovic
2016-02-12
1
-0
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+12
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macro removal INLINE -> static inline (nw)
Miodrag Milanovic
2015-12-12
1
-4
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+4
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Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
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+1612
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