index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
sdl
/
window.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Disable WII Lightgun hack by default (#5056)
Kiall Mac Innes
2019-05-14
1
-1
/
+1
*
Disable setting the SDL_WINDOW_OPENGL extra flag if -video none is set. This...
Dustin Stahlback
2018-10-09
1
-1
/
+1
*
Fix debug assert failure when using SDL fullscreen toggle (nw)
AJR
2018-08-06
1
-1
/
+1
*
sdl: Add SDL_WINDOW_BORDERLESS for fullscreen, required by some window manage...
Olivier Galibert
2017-06-25
1
-1
/
+1
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-2
/
+2
*
Move special windows.h include directives to build defines (nw)
Brad Hughes
2016-12-28
1
-1
/
+0
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-19
/
+19
*
final srcclean
mame0179
Vas Crabb
2016-10-26
1
-1
/
+1
*
SDL: fixed alt-tab from locking up the window system on Linux and Mac. [Hans ...
Olivier Galibert
2016-10-24
1
-1
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-10
/
+10
*
Convert OSD monitor info to modules plus add DXGI implementation
Brad Hughes
2016-09-14
1
-2
/
+3
*
Warp mode for relative mouse on OSX SDL 2.0.4
Brad Hughes
2016-08-27
1
-0
/
+20
*
Attempt to fix mouse state on startup in SDL builds by initialising members
Vas Crabb
2016-08-14
1
-6
/
+17
*
std::min and std:max instead of MIN and MAX, also some more macros converted ...
Miodrag Milanovic
2016-07-31
1
-10
/
+10
*
Make monitor list a list of shared_ptr like window_list (nw)
Brad Hughes
2016-07-01
1
-2
/
+2
*
Fix mouse behavior on OSX
Brad Hughes
2016-06-25
1
-7
/
+25
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-7
/
+7
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-13
/
+7
*
Fix -resolution and -switchres
Brad Hughes
2016-05-26
1
-2
/
+1
*
ui refactoring [Vas Crabb]
Vas Crabb
2016-05-27
1
-1
/
+1
*
Ioport refactoring and cleanups (nw)
AJR
2016-05-18
1
-0
/
+1
*
no deps between osd and frontend, internal debugger removed (nw)
Miodrag Milanovic
2016-05-06
1
-3
/
+1
*
fix windows SDL build (nw)
Miodrag Milanovic
2016-05-06
1
-1
/
+1
*
RIP sdlinc.h
couriersud
2016-05-06
1
-3
/
+1
*
Remove dead code left over from "-mt". [Couriersud]
couriersud
2016-05-06
1
-331
/
+104
*
Cleanups and version bump
mame0173
Miodrag Milanovic
2016-04-27
1
-4
/
+4
*
Reset menu on toggle fullscreen [barlog]
Miodrag Milanovic
2016-04-26
1
-0
/
+4
*
Fixed Alt-Enter on SDL (nw)
Miodrag Milanovic
2016-04-26
1
-1
/
+3
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-104
/
+78
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-78
/
+104
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-4
/
+4
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-1
/
+1
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-104
/
+78
*
SDL cleanup (nw)
Miodrag Milanovic
2016-04-20
1
-15
/
+0
*
Merge pull request #823 from ajrhacker/deviter
Miodrag Milanović
2016-04-20
1
-16
/
+2
|
\
|
*
Iterate over devices C++11 style
AJR
2016-04-18
1
-16
/
+2
*
|
These init calls all returned false. No need for a return value in this
couriersud
2016-04-18
1
-28
/
+14
*
|
soft is hard and hard is soft. Two is one and one is two. No wonder
couriersud
2016-04-18
1
-2
/
+1
*
|
Fix *nix compile.
couriersud
2016-04-18
1
-1
/
+1
*
|
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-27
/
+50
|
/
*
fix SDL compile (nw)
arbee
2016-04-10
1
-1
/
+1
*
convert osd_event into a class. Since all is std:: now, reduce to
couriersud
2016-04-10
1
-9
/
+3
*
Make sliders use an std::vector instead of a linked list, nw
therealmogminer@gmail.com
2016-04-10
1
-24
/
+4
*
Fix SDL build on linux:
couriersud
2016-04-09
1
-3
/
+55
*
Fixed joystick on Android preventing application to crash, cleanup init for S...
Miodrag Milanovic
2016-04-02
1
-1
/
+1
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-22
/
+22
*
Copy/paste some code from Windows OSD to get SDL going again - sorry if this ...
Vas Crabb
2016-03-24
1
-0
/
+44
*
Merge bgfx_shader into master, nw
therealmogminer@gmail.com
2016-03-23
1
-63
/
+6
|
\
|
*
Merge with master
therealmogminer@gmail.com
2016-03-21
1
-15
/
+1
|
|
\
|
*
|
Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw
therealmogminer@gmail.com
2016-03-18
1
-2
/
+0
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