index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
sdl
/
window.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-1612
/
+0
*
SDL: fix 0.160 aspect ratio regression. [Hans Ostermeyer]
arbee
2015-07-13
1
-0
/
+4
*
Fixed some clang 3.6 compilation errors and gcc -Wextra warnings. (nw)
couriersud
2015-05-25
1
-2
/
+2
*
Fixed a number of "-Wextra -Wdouble-promotion" warnings. (nw)
couriersud
2015-05-18
1
-1
/
+1
*
did license settings for OG and Andrew, cleared up OSD part for licenses (nw)
Miodrag Milanovic
2015-05-09
1
-5
/
+2
*
Added license headers to the rest of files (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
SDLMAME v0.160 selects the first mode unconditionally as a best mode when -sw...
Vas Crabb
2015-04-26
1
-2
/
+4
*
Make sure monitor refresh is called when switchres is used (SDL). Remove
couriersud
2015-04-21
1
-0
/
+1
*
* Take more link dependencies caused by OSD out of genie.lua
Vas Crabb
2015-04-04
1
-6
/
+11
*
Changes in order to compile SDL build under VS2013, removed duplicated code, ...
Miodrag Milanovic
2015-03-31
1
-0
/
+2
*
Cleanups and version bump
mame0160
Miodrag Milanovic
2015-03-25
1
-2
/
+2
*
Fix switchres for sdl build. (nw)
couriersud
2015-03-02
1
-5
/
+18
*
Some more alignment. (nw)
couriersud
2015-03-01
1
-2
/
+2
*
Aligned monitor handling between sdl and baseline. [Couriersud]
couriersud
2015-03-01
1
-3
/
+4
*
Fix resizing on windows. (nw)
couriersud
2015-02-27
1
-5
/
+9
*
Fixed windows baseline build.
couriersud
2015-02-27
1
-13
/
+12
*
Fix windows sdl build. (nw)
couriersud
2015-02-27
1
-2
/
+2
*
Introduced osd_rect and osd_dim to allow for more code alignment. (nw)
couriersud
2015-02-27
1
-94
/
+128
*
Cleanups and version bump
mame0159
Miodrag Milanovic
2015-02-25
1
-11
/
+7
*
Fixed fullscreen toggling (SDL2) on OSX. Simplified multithreading
couriersud
2015-02-23
1
-5
/
+18
*
More alignment of code:
couriersud
2015-02-22
1
-23
/
+22
*
Remove start_viewscreen, fix sdl.mak. (nw)
couriersud
2015-02-12
1
-1
/
+0
*
Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on
couriersud
2015-02-12
1
-17
/
+6
*
More osd_window migration. (nw)
couriersud
2015-02-11
1
-0
/
+30
*
sdl render operation moved towards the way window deals with renderers.
couriersud
2015-02-08
1
-61
/
+43
*
Set SDL_HINT_MOUSE_RELATIVE_MODE_WARP only for SDL ≥ 2.0.2
announ
2015-02-06
1
-2
/
+1
*
A bit more alignment between windows and sdl. (nw)
couriersud
2015-02-06
1
-3
/
+3
*
Get rid of "resize" render method. (nw)
couriersud
2015-02-06
1
-3
/
+0
*
Remove some passing around of running_machine where it is not needed.
couriersud
2015-02-05
1
-44
/
+36
*
Moved all window related code to window.c. (nw)
couriersud
2015-02-05
1
-58
/
+99
*
Window creation now is done in windows.c. (nw)
couriersud
2015-02-04
1
-1
/
+126
*
Safety commit before pull. More code alignment. (nw)
couriersud
2015-02-04
1
-1
/
+2
*
Reowrked the -video soft driver so it works like accel and opengl. That
couriersud
2015-02-03
1
-19
/
+16
*
Merged in BGFX changes and adapted BGFX draw to inherit from
couriersud
2015-02-01
1
-0
/
+2
*
Merge branch 'master' of https://github.com/mamedev/mame.git
couriersud
2015-02-01
1
-0
/
+5
|
\
|
*
Added BGFX skeleton to SDL build as well (nw)
Miodrag Milanovic
2015-02-01
1
-0
/
+5
*
|
introduced concept of an osd_renderer. Changed draw code to
couriersud
2015-02-01
1
-11
/
+11
*
|
More transition to "m_" members. (nw)
couriersud
2015-01-31
1
-4
/
+4
*
|
All private members for sdl_window_info now start with "m_". (nw)
couriersud
2015-01-31
1
-59
/
+59
|
/
*
Converted sdl_monitor_info into a proper object. (nw)
couriersud
2015-01-29
1
-17
/
+13
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-32
/
+32
*
SDL keeps adding SDL_HINTs with every patch release. [qmc2]
couriersud
2015-01-24
1
-5
/
+16
*
Removed some machine() references
couriersud
2015-01-14
1
-1
/
+1
*
- Moved OS specific low level code to osd/modules/lib.
couriersud
2015-01-09
1
-0
/
+26
*
Proposal to fix MT05682 (SDL resize issue). Please check and provide
couriersud
2015-01-06
1
-1
/
+2
*
Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
couriersud
2015-01-05
1
-3
/
+14
*
Palettes are now copied during get_primlist. This should fix
couriersud
2015-01-01
1
-0
/
+1
*
Cleanups and version bump
mame0157
Miodrag Milanovic
2014-12-31
1
-40
/
+40
*
Changed sdl_window_info to be closer to C++:
couriersud
2014-12-29
1
-224
/
+180
*
Fix "-mt" for SDLMAME windows build [Calamity, Couriersud].
couriersud
2014-12-28
1
-1
/
+21
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