index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
sdl
/
video.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-766
/
+0
*
Cleanup
ImJezze
2015-10-26
1
-1
/
+1
*
Experimental Dynamic Beam Width
ImJezze
2015-10-25
1
-1
/
+1
*
Fix/extend parsing of -resolution command line arg
Daniel Lopez
2015-06-14
1
-1
/
+6
*
In SDL version command line, don't look for depth in -resolution
Daniel Lopez
2015-06-13
1
-1
/
+1
*
did license settings for OG and Andrew, cleared up OSD part for licenses (nw)
Miodrag Milanovic
2015-05-09
1
-5
/
+2
*
Added license headers to the rest of files (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
Fix repetitive monitor updates. By design, MAME has an issue setting
couriersud
2015-04-20
1
-2
/
+0
*
Some more alignment. (nw)
couriersud
2015-03-01
1
-24
/
+7
*
Aligned monitor handling between sdl and baseline. [Couriersud]
couriersud
2015-03-01
1
-72
/
+68
*
Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code
couriersud
2015-03-01
1
-4
/
+1
*
OpenGL on windows now supports glsl options. This worked out of the box
couriersud
2015-02-28
1
-6
/
+6
*
Merged sdl_video_config and win_video_config
couriersud
2015-02-28
1
-1
/
+1
*
Enable OpenGL renderer on Windows. By default, run-time function
couriersud
2015-02-25
1
-6
/
+0
*
More alignment of code:
couriersud
2015-02-22
1
-4
/
+4
*
Fix SDL1 builds
Vas Crabb
2015-02-22
1
-7
/
+7
*
Make OpenGL renderer available in mainline build as well. This needs to
couriersud
2015-02-22
1
-19
/
+16
*
Break up the Cocoa debugger by class - it's ugly crammed into a single file
Vas Crabb
2015-02-14
1
-2
/
+2
*
Fix compile. [Vas Crabb]
couriersud
2015-02-14
1
-4
/
+4
*
More code alignment for windows and renderer. (nw)
couriersud
2015-02-12
1
-1
/
+0
*
Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on
couriersud
2015-02-12
1
-14
/
+7
*
Remove some passing around of running_machine where it is not needed.
couriersud
2015-02-05
1
-5
/
+5
*
Moved all window related code to window.c. (nw)
couriersud
2015-02-05
1
-1
/
+5
*
Merged in BGFX changes and adapted BGFX draw to inherit from
couriersud
2015-02-01
1
-0
/
+2
*
Merge branch 'master' of https://github.com/mamedev/mame.git
couriersud
2015-02-01
1
-0
/
+4
|
\
|
*
Added BGFX skeleton to SDL build as well (nw)
Miodrag Milanovic
2015-02-01
1
-0
/
+4
*
|
More transition to "m_" members. (nw)
couriersud
2015-01-31
1
-2
/
+2
|
/
*
Fixed SDL1.2 (osx, linux, windows). (nw)
couriersud
2015-01-30
1
-56
/
+47
*
Converted sdl_monitor_info into a proper object. (nw)
couriersud
2015-01-29
1
-73
/
+48
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-3
/
+3
*
JSMESS compile fixes (nw)
DopefishJustin
2015-01-28
1
-1
/
+1
*
make 'auto' on SDL Windows mean 'OpenGl' The MACOSX build is already this wa...
mamehaze
2015-01-27
1
-1
/
+1
*
Removed some machine() references
couriersud
2015-01-14
1
-35
/
+30
*
- Moved OS specific low level code to osd/modules/lib.
couriersud
2015-01-09
1
-1
/
+1
*
Fixed two SDL2 bugs:
couriersud
2015-01-06
1
-0
/
+8
*
Changed sdl_window_info to be closer to C++:
couriersud
2014-12-29
1
-4
/
+4
*
SDL2: Improved Alt-Enter functionality (now works on all screens at once) and...
arbee
2014-12-22
1
-2
/
+13
*
Cleanups and version bump
mame0155
Miodrag Milanovic
2014-10-15
1
-1
/
+1
*
SDL: Use the same screen selection method for SDL2 as Windows. [R. Belmont]
R. Belmont
2014-09-03
1
-2
/
+9
*
SDL: More cleanups. (nw)
R. Belmont
2014-09-01
1
-10
/
+3
*
Added window to osd_interface (nw)
Miodrag Milanovic
2014-09-01
1
-1
/
+3
*
Cleanups and version bump
Miodrag Milanovic
2014-07-22
1
-2
/
+2
*
Fix SDL2 compile.
Couriersud
2014-05-09
1
-1
/
+1
*
same fix for sdl build (nw)
Miodrag Milanovic
2014-05-08
1
-0
/
+8
*
Merged in cleanup changes from osd branch (nw)
Miodrag Milanovic
2014-04-26
1
-1
/
+1
*
-Made osd_interface base class for OSD and moved initialization for each subs...
Miodrag Milanovic
2014-04-25
1
-23
/
+12
*
Moved eminline and related files into /src/osd since it's system related (nw)
Miodrag Milanovic
2014-04-16
1
-19
/
+19
*
SDL: Removed "totalColors" hack, now only RGB32 is sent to the GPU. [R. Belmont]
R. Belmont
2014-03-20
1
-22
/
+1
*
Silence more clang warnings (nw)
Justin Kerk
2014-03-12
1
-9
/
+6
*
proper sdl fix (nw)
Miodrag Milanovic
2014-02-27
1
-1
/
+4
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