index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
osd
/
sdl
/
drawogl.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Aligned code. Once done the window creation code should be in window.c
couriersud
2015-02-01
1
-147
/
+214
*
Fix compile. (nw)
couriersud
2015-02-01
1
-1
/
+1
*
introduced concept of an osd_renderer. Changed draw code to
couriersud
2015-02-01
1
-416
/
+385
*
More transition to "m_" members. (nw)
couriersud
2015-01-31
1
-260
/
+260
*
All private members for sdl_window_info now start with "m_". (nw)
couriersud
2015-01-31
1
-87
/
+87
*
Converted sdl_monitor_info into a proper object. (nw)
couriersud
2015-01-29
1
-5
/
+6
*
Cleanups and version bump
mame0158
Miodrag Milanovic
2015-01-28
1
-78
/
+78
*
- Moved OS specific low level code to osd/modules/lib.
couriersud
2015-01-09
1
-1
/
+1
*
Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables
couriersud
2015-01-05
1
-12
/
+3
*
Palettes are now copied during get_primlist. This should fix
couriersud
2015-01-01
1
-50
/
+97
*
Changed sdl_window_info to be closer to C++:
couriersud
2014-12-29
1
-14
/
+14
*
SDL2: Improved Alt-Enter functionality (now works on all screens at once) and...
arbee
2014-12-22
1
-1
/
+1
*
SDL: more attempts (nw)
R. Belmont
2014-09-12
1
-7
/
+0
*
SDL: More dsound adaptation (nw)
R. Belmont
2014-09-12
1
-0
/
+7
*
SDL: remove more dead code from the GL paths (nw)
R. Belmont
2014-09-01
1
-48
/
+0
*
Cleanups and version bump
Miodrag Milanovic
2014-07-22
1
-13
/
+13
*
RB's better fix for silencing a compiler warning (nw)
Wilbert Pol
2014-07-17
1
-5
/
+1
*
silence compiler warning (nw)
Wilbert Pol
2014-07-17
1
-1
/
+1
*
SDL: rebuild all GL textures when the core changes resolutions. [R. Belmont]
R. Belmont
2014-07-17
1
-0
/
+29
*
SDL: Always supply screen size uniforms to GLSL shaders, and fix bug with X m...
R. Belmont
2014-06-14
1
-23
/
+15
*
SDL: fix -prescale 0.153 regression. [R. Belmont]
R. Belmont
2014-06-12
1
-37
/
+69
*
SDL: Fix shaders for games that output indexed16 (e.g. pacman). [R. Belmont]
R. Belmont
2014-06-11
1
-53
/
+37
*
SDL: fix 0.153 regression where user GLSL shaders didn't work. [R. Belmont]
R. Belmont
2014-06-11
1
-12
/
+22
*
Left a comment that GL_FRAMEBUFFER_SRGB is supported by SDL2.
Couriersud
2014-05-18
1
-0
/
+5
*
Left a "FIXME" too remind me later, that gamma needs attention in MAME.
Couriersud
2014-05-17
1
-0
/
+10
*
Moved eminline and related files into /src/osd since it's system related (nw)
Miodrag Milanovic
2014-04-16
1
-86
/
+86
*
Cleanups and version bump
mame0153
Miodrag Milanovic
2014-04-07
1
-1
/
+0
*
always a Clang (nw)
R. Belmont
2014-03-21
1
-1
/
+1
*
SDL: Next stage cleanup, aligned texture conversion with current Windows/D3D ...
R. Belmont
2014-03-21
1
-241
/
+306
*
SDL: Removed "totalColors" hack, now only RGB32 is sent to the GPU. [R. Belmont]
R. Belmont
2014-03-20
1
-272
/
+64
*
second round of clang 3.4 fixes for MESS (nw)
Oliver Stöneberg
2014-02-20
1
-0
/
+2
*
Upstream changes needed to compile JSMESS [Justin Kerk, John Vilk, Justin de...
Justin Kerk
2013-11-03
1
-1
/
+1
*
SDL: work around incorrect warning generated by Clang [R. Belmont]
R. Belmont
2013-09-22
1
-6
/
+2
*
output of new srcclean changes that are relatively small [smf]
smf-
2013-01-11
1
-1
/
+0
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-402
/
+402
*
Final round of struct/union/enum normalization.
Aaron Giles
2012-09-16
1
-2
/
+2
*
First pass at modernizing struct definitions.
Aaron Giles
2012-09-15
1
-4
/
+2
*
updated sdl os-core to compile against stock SDL-2.0 [couriersud].
Couriersud
2012-02-12
1
-23
/
+21
*
Move devices into a proper hierarchy and handle naming
Aaron Giles
2012-01-24
1
-2
/
+4
*
Major bitmap-related changes throughout the system. There are
Aaron Giles
2012-01-12
1
-7
/
+1
*
Bulk conversion of bitmap_t * to bitmap_t & . With this change the
Aaron Giles
2012-01-02
1
-1
/
+1
*
SDL updates [R. Belmont, Carl, cgwg]
R. Belmont
2011-11-18
1
-12
/
+12
*
fix SDL compile (no whatsnew)
R. Belmont
2011-04-27
1
-1
/
+1
*
BIG update.
Aaron Giles
2011-03-29
1
-8
/
+8
*
Cleanup of machine.h. Shuffled some fields around, and moved several
Aaron Giles
2011-03-28
1
-1
/
+1
*
Fix font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont...
Couriersud
2011-03-26
1
-3
/
+2
*
Converted core_options to a class. Removed a bunch of marginal
Aaron Giles
2011-03-03
1
-5
/
+5
*
Cleanups and version bump.
mame0141u3
Aaron Giles
2011-02-28
1
-5
/
+5
*
Fix pastebin hash (no whatsnew)
R. Belmont
2011-02-17
1
-1
/
+1
*
SDL: GLSL now works for all pixel formats; fixed memory leak on textures [cgwg]
R. Belmont
2011-02-17
1
-11
/
+24
[next]