| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Moved all renderers to osd/modules/render. (nw) | 2015-02-28 | 1 | -3270/+0 | |
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| * | Fixed windows baseline build. | 2015-02-27 | 1 | -16/+14 | |
| | | | | More osd_dim use. (nw) | ||||
| * | Introduced osd_rect and osd_dim to allow for more code alignment. (nw) | 2015-02-27 | 1 | -5/+4 | |
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| * | Moved opengl related stuff to modules/opengl | 2015-02-26 | 1 | -4/+4 | |
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| * | Enable OpenGL renderer on Windows. By default, run-time function | 2015-02-25 | 1 | -142/+280 | |
| | | | | | | resolution is enabled. To resolve addresses, the code now first tries GetProcAddress followed by wglGetProcAddress. [Couriersud] | ||||
| * | Cleanups and version bumpmame0159 | 2015-02-25 | 1 | -44/+38 | |
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| * | render.c: render_containers now always make their own copy of the emulation ↵ | 2015-02-23 | 1 | -9/+9 | |
| | | | | | palette for paletted textures, whether or not there are custom brightness/contrast/gamma settings. Fixes -mt color issues in driftout, raphero, etc. without the additional complexity introduced in fde220f4a7e955343c3b25a562d6884f94c63bdc (which has been reverted) (nw) | ||||
| * | More alignment of code: | 2015-02-22 | 1 | -10/+3 | |
| | | | | | | | | - HDC is passed differently to gdi renderer (the only one using it). - Merged sdl_window_config and win_window_config into osd_window_config. - Use osd_window_config instead of replicating individual member variables in osd_window. | ||||
| * | Make OpenGL renderer available in mainline build as well. This needs to | 2015-02-22 | 1 | -6/+154 | |
| | | | | | be explicitly enabled by specifying USE_OPENGL=1. More code alignment. [Couriersud] | ||||
| * | More code alignment for windows and renderer. (nw) | 2015-02-12 | 1 | -1/+1 | |
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| * | Use user_settings from render_container. (nw) | 2015-02-12 | 1 | -9/+3 | |
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| * | Remove start_viewscreen, fix sdl.mak. (nw) | 2015-02-12 | 1 | -0/+1 | |
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| * | Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on | 2015-02-12 | 1 | -10/+2 | |
| | | | | mailing list. (nw) | ||||
| * | Add a pointer to the render_container to quad_primitives. This can be | 2015-02-12 | 1 | -23/+8 | |
| | | | | | used to pick up user_settings for gamma, brightness and contrast in case they will ever be supported by the OSD layer. (nw) | ||||
| * | More osd_window migration. (nw) | 2015-02-11 | 1 | -47/+9 | |
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| * | sdl render operation moved towards the way window deals with renderers. | 2015-02-08 | 1 | -43/+55 | |
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| * | A bit more alignment between windows and sdl. (nw) | 2015-02-06 | 1 | -2/+2 | |
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| * | Get rid of "resize" render method. (nw) | 2015-02-06 | 1 | -13/+13 | |
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| * | Moved all window related code to window.c. (nw) | 2015-02-05 | 1 | -66/+46 | |
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| * | Window creation now is done in windows.c. (nw) | 2015-02-04 | 1 | -137/+10 | |
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| * | Some more code alignment. (nw) | 2015-02-04 | 1 | -82/+93 | |
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| * | Safety commit before pull. More code alignment. (nw) | 2015-02-04 | 1 | -86/+98 | |
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| * | Aligned code. Once done the window creation code should be in window.c | 2015-02-01 | 1 | -147/+214 | |
| | | | | to avoid having near identical code in each render driver. (nw) | ||||
| * | Fix compile. (nw) | 2015-02-01 | 1 | -1/+1 | |
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| * | introduced concept of an osd_renderer. Changed draw code to | 2015-02-01 | 1 | -416/+385 | |
| | | | | inherit from this interface. (nw) | ||||
| * | More transition to "m_" members. (nw) | 2015-01-31 | 1 | -260/+260 | |
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| * | All private members for sdl_window_info now start with "m_". (nw) | 2015-01-31 | 1 | -87/+87 | |
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| * | Converted sdl_monitor_info into a proper object. (nw) | 2015-01-29 | 1 | -5/+6 | |
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| * | Cleanups and version bumpmame0158 | 2015-01-28 | 1 | -78/+78 | |
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| * | - Moved OS specific low level code to osd/modules/lib. | 2015-01-09 | 1 | -1/+1 | |
| | | | | | | | - Removed duplicate code - Should support LIB/BASELIB separation better going forward | ||||
| * | Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables | 2015-01-05 | 1 | -12/+3 | |
| | | | | | to set_target_bounds. That's what is really done here. Moved common code back to window.c. (nw) | ||||
| * | Palettes are now copied during get_primlist. This should fix | 2015-01-01 | 1 | -50/+97 | |
| | | | | | | | | | multithreading related palette issues. Along the way also - added constructors to SDL osd structs - changed related malloc to global_alloc - added a copyfrom routine to dynamic_array - minor code simplifications. | ||||
| * | Changed sdl_window_info to be closer to C++: | 2014-12-29 | 1 | -14/+14 | |
| | | | | | | | - Made some members private - moved static functions into sdl_window_info - extended work_param struct with constructors for better readability | ||||
| * | SDL2: Improved Alt-Enter functionality (now works on all screens at once) ↵ | 2014-12-22 | 1 | -1/+1 | |
| | | | | | and prefer upper-left placement of windowed mode windows. [R. Belmont] | ||||
| * | SDL: more attempts (nw) | 2014-09-12 | 1 | -7/+0 | |
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| * | SDL: More dsound adaptation (nw) | 2014-09-12 | 1 | -0/+7 | |
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| * | SDL: remove more dead code from the GL paths (nw) | 2014-09-01 | 1 | -48/+0 | |
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| * | Cleanups and version bump | 2014-07-22 | 1 | -13/+13 | |
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| * | RB's better fix for silencing a compiler warning (nw) | 2014-07-17 | 1 | -5/+1 | |
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| * | silence compiler warning (nw) | 2014-07-17 | 1 | -1/+1 | |
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| * | SDL: rebuild all GL textures when the core changes resolutions. [R. Belmont] | 2014-07-17 | 1 | -0/+29 | |
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| * | SDL: Always supply screen size uniforms to GLSL shaders, and fix bug with X ↵ | 2014-06-14 | 1 | -23/+15 | |
| | | | | | multihead. [R. Belmont] | ||||
| * | SDL: fix -prescale 0.153 regression. [R. Belmont] | 2014-06-12 | 1 | -37/+69 | |
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| * | SDL: Fix shaders for games that output indexed16 (e.g. pacman). [R. Belmont] | 2014-06-11 | 1 | -53/+37 | |
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| * | SDL: fix 0.153 regression where user GLSL shaders didn't work. [R. Belmont] | 2014-06-11 | 1 | -12/+22 | |
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| * | Left a comment that GL_FRAMEBUFFER_SRGB is supported by SDL2. | 2014-05-18 | 1 | -0/+5 | |
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| * | Left a "FIXME" too remind me later, that gamma needs attention in MAME. | 2014-05-17 | 1 | -0/+10 | |
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| * | Moved eminline and related files into /src/osd since it's system related (nw) | 2014-04-16 | 1 | -86/+86 | |
| | | | | | | | | | Moved delegates into /src/lib/util to enable usage of delegates in other project parts Moved mame_printf_* calls into /src/osd/osdcore.c and renamed them to osd_printf_* Changed mess.mak to display compilation of ymmu100.ppm nicely | ||||
| * | Cleanups and version bumpmame0153 | 2014-04-07 | 1 | -1/+0 | |
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| * | always a Clang (nw) | 2014-03-21 | 1 | -1/+1 | |
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