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path: root/src/osd/sdl/drawogl.c
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* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-281-3270/+0
* Fixed windows baseline build. couriersud2015-02-271-16/+14
* Introduced osd_rect and osd_dim to allow for more code alignment. (nw) couriersud2015-02-271-5/+4
* Moved opengl related stuff to modules/opengl couriersud2015-02-261-4/+4
* Enable OpenGL renderer on Windows. By default, run-time function couriersud2015-02-251-142/+280
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-44/+38
* render.c: render_containers now always make their own copy of the emulation p... Alex W. Jackson2015-02-231-9/+9
* More alignment of code: couriersud2015-02-221-10/+3
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-6/+154
* More code alignment for windows and renderer. (nw) couriersud2015-02-121-1/+1
* Use user_settings from render_container. (nw) couriersud2015-02-121-9/+3
* Remove start_viewscreen, fix sdl.mak. (nw) couriersud2015-02-121-0/+1
* Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on couriersud2015-02-121-10/+2
* Add a pointer to the render_container to quad_primitives. This can be couriersud2015-02-121-23/+8
* More osd_window migration. (nw) couriersud2015-02-111-47/+9
* sdl render operation moved towards the way window deals with renderers. couriersud2015-02-081-43/+55
* A bit more alignment between windows and sdl. (nw) couriersud2015-02-061-2/+2
* Get rid of "resize" render method. (nw) couriersud2015-02-061-13/+13
* Moved all window related code to window.c. (nw) couriersud2015-02-051-66/+46
* Window creation now is done in windows.c. (nw) couriersud2015-02-041-137/+10
* Some more code alignment. (nw) couriersud2015-02-041-82/+93
* Safety commit before pull. More code alignment. (nw) couriersud2015-02-041-86/+98
* Aligned code. Once done the window creation code should be in window.c couriersud2015-02-011-147/+214
* Fix compile. (nw) couriersud2015-02-011-1/+1
* introduced concept of an osd_renderer. Changed draw code to couriersud2015-02-011-416/+385
* More transition to "m_" members. (nw) couriersud2015-01-311-260/+260
* All private members for sdl_window_info now start with "m_". (nw) couriersud2015-01-311-87/+87
* Converted sdl_monitor_info into a proper object. (nw) couriersud2015-01-291-5/+6
* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-78/+78
* - Moved OS specific low level code to osd/modules/lib. couriersud2015-01-091-1/+1
* Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables couriersud2015-01-051-12/+3
* Palettes are now copied during get_primlist. This should fix couriersud2015-01-011-50/+97
* Changed sdl_window_info to be closer to C++: couriersud2014-12-291-14/+14
* SDL2: Improved Alt-Enter functionality (now works on all screens at once) and... arbee2014-12-221-1/+1
* SDL: more attempts (nw) R. Belmont2014-09-121-7/+0
* SDL: More dsound adaptation (nw) R. Belmont2014-09-121-0/+7
* SDL: remove more dead code from the GL paths (nw) R. Belmont2014-09-011-48/+0
* Cleanups and version bump Miodrag Milanovic2014-07-221-13/+13
* RB's better fix for silencing a compiler warning (nw) Wilbert Pol2014-07-171-5/+1
* silence compiler warning (nw) Wilbert Pol2014-07-171-1/+1
* SDL: rebuild all GL textures when the core changes resolutions. [R. Belmont] R. Belmont2014-07-171-0/+29
* SDL: Always supply screen size uniforms to GLSL shaders, and fix bug with X m... R. Belmont2014-06-141-23/+15
* SDL: fix -prescale 0.153 regression. [R. Belmont] R. Belmont2014-06-121-37/+69
* SDL: Fix shaders for games that output indexed16 (e.g. pacman). [R. Belmont] R. Belmont2014-06-111-53/+37
* SDL: fix 0.153 regression where user GLSL shaders didn't work. [R. Belmont] R. Belmont2014-06-111-12/+22
* Left a comment that GL_FRAMEBUFFER_SRGB is supported by SDL2. Couriersud2014-05-181-0/+5
* Left a "FIXME" too remind me later, that gamma needs attention in MAME. Couriersud2014-05-171-0/+10
* Moved eminline and related files into /src/osd since it's system related (nw) Miodrag Milanovic2014-04-161-86/+86
* Cleanups and version bumpmame0153 Miodrag Milanovic2014-04-071-1/+0
* always a Clang (nw) R. Belmont2014-03-211-1/+1