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MAME - Multiple Arcade Machine Emulator
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path:
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sound
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sdl_sound.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
sdl_sound.cpp: Fall back to 2 channels if 0 channels are detected on a device...
Manuel Alfayate Corchete
2025-07-04
1
-0
/
+4
*
Various fixes:
Vas Crabb
2025-06-25
1
-8
/
+8
*
sound:
Olivier Galibert
2025-06-17
1
-11
/
+11
*
-dynax/ddenlovr.cpp: Identified some DIP switch settings for Majiang Xingyun ...
Vas Crabb
2025-06-09
1
-1
/
+1
*
-sound/gb.cpp: Initialise enough member variable to avoid branching on uninit...
Vas Crabb
2025-06-08
1
-3
/
+10
*
sound/sdl_sound.cpp: Don't try to call SDL_GetDefaultAudioInfo for SDL older ...
Vas Crabb
2025-05-31
1
-3
/
+5
*
sound: print verbose message if module doesn't support audio_latency option,
hap
2025-05-31
1
-0
/
+3
*
Similar fix for sdl
Olivier Galibert
2025-05-30
1
-0
/
+1
*
Aloow seperate display and configuration names for sound nodes
Olivier Galibert
2025-05-29
1
-0
/
+1
*
sound: A few refinements:
Vas Crabb
2025-05-27
1
-1
/
+1
*
speaker: allow positioning unknown and don't map
Olivier Galibert
2025-05-25
1
-1
/
+1
*
sound: enhance portaudio support.
Olivier Galibert
2025-05-12
1
-7
/
+10
*
Rework a case where the sound defaults are not put in place in correct order ...
Olivier Galibert
2025-05-09
1
-2
/
+0
*
sdl sound: make system default work, hopefully
Olivier Galibert
2025-05-08
1
-3
/
+6
*
New sound infrastructure.
Olivier Galibert
2025-04-27
1
-383
/
+138
*
util/corestr.cpp, sound/sdl_sound.cpp: Added missing standard library headers...
Julian Sikorski
2025-01-21
1
-0
/
+1
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
1
-9
/
+17
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
1
-9
/
+8
*
Miscellaneous fixes and refactoring:
Vas Crabb
2023-01-28
1
-5
/
+16
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
1
-1
/
+1
*
Fixed a few coverity errors, several of which are real bugs.
Vas Crabb
2021-12-02
1
-3
/
+2
*
Use std::clamp in more source files
AJR
2021-08-15
1
-2
/
+2
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-7
/
+2
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-2
/
+7
*
sdl_sound.cpp: Remove leftover variable (nw)
Enik Land
2019-02-18
1
-3
/
+0
*
(nw) remove some superfluous const, eliminate a superfluous temp, remove supe...
Vas Crabb
2019-02-18
1
-4
/
+2
*
clean up sdl_sound a bit (nw)
Vas Crabb
2018-12-25
1
-113
/
+74
*
Android compile fix (#4395)
Miodrag Milanović
2018-12-11
1
-4
/
+4
*
sdl_sound.cpp: Rework the circular buffer
Celelibi
2018-12-09
1
-196
/
+164
*
Fix sound_sdl::sdl_callback, fill buffer with silence when underflow.
057a3dd61f99517a3afea0051a49cb27994f94d
2017-06-25
1
-0
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-16
/
+16
*
std::min and std:max instead of MIN and MAX, also some more macros converted ...
Miodrag Milanovic
2016-07-31
1
-2
/
+2
*
RIP sdlinc.h
couriersud
2016-05-06
1
-1
/
+1
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-4
/
+4
*
Remove SDL 1.2 support (nw)
Miodrag Milanovic
2016-02-16
1
-4
/
+0
*
removed memory tracking (nw)
Miodrag Milanovic
2016-01-08
1
-1
/
+1
*
fix SDL on Windows compile
Cowering
2015-12-06
1
-4
/
+4
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+545