| Commit message (Expand) | Author | Age | Files | Lines |
* | emscripten: fixes to get bgfx working (#13255) |  algestam | 2025-02-06 | 2 | -0/+12 |
* | misc: remove "all rights reserved" copyright comment, |  hap | 2025-01-22 | 1 | -1/+1 |
* | Cherry-pick wayland improvements from upstream bgfx (#13070) |  Julian Sikorski | 2025-01-02 | 1 | -41/+4 |
* | d3dhlsl: fix possible array overflow with system name string |  hap | 2024-04-11 | 2 | -3/+3 |
* | drawogl: increase texture hashtable size (emirage/robotadv were crashing with... |  hap | 2024-03-20 | 1 | -2/+2 |
* | Removed some unnecessary backslash line continuations. (#12047) |  amameuser | 2024-02-21 | 3 | -10/+10 |
* | modules/render/bgfx/clearreader.cpp: Use std::clamp |  AJR | 2023-11-04 | 1 | -3/+3 |
* | Miscellaneous change roll-up: |  Vas Crabb | 2023-09-29 | 1 | -24/+34 |
* | render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) |  Julian Sikorski | 2023-09-29 | 1 | -4/+44 |
* | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" |  Vas Crabb | 2023-09-08 | 1 | -5/+5 |
* | Updated bgfx, bx and bimg to current upstream versions. (#11493) |  Julian Sikorski | 2023-09-06 | 1 | -5/+5 |
* | render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size... |  AJR | 2023-08-22 | 1 | -1/+4 |
* | render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... |  Rob | 2023-08-01 | 1 | -1/+1 |
* | render/drawsdl.cpp: Don't request OpenGL context. (#11435) |  hiromasa | 2023-07-30 | 1 | -1/+1 |
* | BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) |  MooglyGuy | 2023-05-20 | 2 | -5/+12 |
* | Various optimisations to code generaton. |  Vas Crabb | 2023-03-26 | 2 | -4/+4 |
* | Retired the over-stretched "system type" flags. |  Vas Crabb | 2023-03-23 | 1 | -1/+1 |
* | Miscellaneous cleanup: |  Vas Crabb | 2023-03-21 | 1 | -2/+4 |
* | -render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz] |  Vas Crabb | 2023-03-21 | 1 | -1/+1 |
* | Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-applicatio... |  MooglyGuy | 2023-03-20 | 1 | -5/+7 |
* | More D3D HLSL regression fixes: (#11002) [Ryan Holtz] |  MooglyGuy | 2023-03-20 | 1 | -4/+6 |
* | osd: Moved some windows-specific stuff into osd/windows/window.{h,cpp}. |  Vas Crabb | 2023-02-26 | 3 | -16/+19 |
* | render/sdlglcontext.h: Added missing override qualifier. |  Vas Crabb | 2023-02-25 | 1 | -1/+1 |
* | osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ... |  Vas Crabb | 2023-02-25 | 3 | -275/+310 |
* | Fix building with gcc-13 (#10917) |  Julian Sikorski | 2023-02-20 | 2 | -0/+2 |
* | Small batch of input refactoring: |  Vas Crabb | 2023-02-05 | 3 | -6/+6 |
* | osd/modules/render/draw13.cpp: Fixed leaked/double freed texture data. |  Vas Crabb | 2023-02-04 | 1 | -16/+11 |
* | osd/render/draw13.cpp: Got rid of a simple_list. |  Vas Crabb | 2023-02-04 | 2 | -52/+46 |
* | BGFX: Check window manager type returned by SDL. |  Vas Crabb | 2023-02-03 | 2 | -26/+62 |
* | render/drawd3d.cpp: Fixed prescaling without HLSL - WRL COM pointer has some ... |  Vas Crabb | 2023-02-02 | 2 | -62/+61 |
* | bgfx: Refined configuration handling: |  Vas Crabb | 2023-02-02 | 3 | -54/+97 |
* | osd: Fixed BGFX crash on toggling fullscreen on Linux. |  Vas Crabb | 2023-02-02 | 3 | -71/+147 |
* | render/bgfx: Fixed texture object lifecycle issues. |  Vas Crabb | 2023-02-02 | 11 | -195/+229 |
* | Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable ... |  Vas Crabb | 2023-02-01 | 1 | -1/+1 |
* | osd/tools: msvc fixes |  Patrick Mackinlay | 2023-02-01 | 1 | -1/+1 |
* | Implemented probe for D3D module to detect lack of D3D9 sooner. |  Vas Crabb | 2023-02-01 | 1 | -0/+12 |
* | osd: Turned video modules into actual modules, fixed various issues. |  Vas Crabb | 2023-02-01 | 34 | -2596/+2658 |
* | render/bgfx: Fixed Linux build. |  Vas Crabb | 2023-01-29 | 2 | -3/+7 |
* | render/bgfx: Got rid of a lot of unnecessary object copying during setup. |  Vas Crabb | 2023-01-29 | 79 | -751/+777 |
* | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 139 | -625/+1475 |
* | Various input and OSD refactoring: |  Vas Crabb | 2023-01-29 | 5 | -25/+24 |
* | Improve NTSC parameter descriptions and ranges in OSD (#10782) |  benrg | 2023-01-21 | 1 | -7/+7 |
* | bgfx: Back out some formatting changes to minimise conflicts. |  Vas Crabb | 2023-01-08 | 1 | -2/+6 |
* | bgfx: Save values of most sliders per-system. |  Vas Crabb | 2023-01-08 | 10 | -149/+360 |
* | Update BGFX, BX and BIMG (#10789) |  Miodrag Milanović | 2023-01-05 | 3 | -4/+8 |
* | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) |  R. Belmont | 2023-01-04 | 3 | -8/+4 |
* | Update BGFX, BX and BIMG (#10750) |  Miodrag Milanović | 2023-01-04 | 3 | -4/+8 |
* | Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... |  MooglyGuy | 2022-12-26 | 7 | -50/+15 |
* | -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... |  MooglyGuy | 2022-12-26 | 7 | -15/+50 |
* | osd/modules/file: Don't magically substitute environment variables when openi... |  npwoods | 2022-12-17 | 3 | -4/+4 |