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* Cleanups and version bumpmame0169 Miodrag Milanovic2015-12-301-1/+1
* Make SDL2 use software if hardware acceleration is not available Miodrag Milanovic2015-12-271-0/+8
* Cleanup (nw) ImJezze2015-12-262-21/+21
* Extended Shadow Mask and Bloom functionality ImJezze2015-12-252-12/+105
* Fixed HLSL for LCD screen type ImJezze2015-12-241-26/+23
* Made defocus strength equal for x/y and independent from screen size ImJezze2015-12-202-36/+60
* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-125-23/+23
* missed two (nw) Cowering2015-12-062-8/+8
* fix SDL on Windows compile Cowering2015-12-062-10/+10
* implementation must be removed too (nw) Miodrag Milanovic2015-12-061-2/+2
* Fix clang build on OSX/Linux Miodrag Milanovic2015-12-061-1/+1
* Fix clang build on OSX/Linux Miodrag Milanovic2015-12-061-1/+3
* fix for non-windows os (nw) Miodrag Milanovic2015-12-061-0/+2
* fixing some more override (nw) Miodrag Milanovic2015-12-066-49/+49
* some core c++11 narrowing fixes (nw) Miodrag Milanovic2015-12-041-2/+2
* Fix narrowing (nw) Miodrag Milanovic2015-12-041-1/+1
* clang-modernize part 5 Miodrag Milanovic2015-12-041-14/+14
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-254-11/+10
* Fixed missing shadow mask ImJezze2015-11-202-32/+45
* Cleanup (nw) ImJezze2015-11-181-3/+3
* Cleanup ImJezze2015-11-182-42/+49
* Fixed dynamic beam width for invariabel vector intensity ImJezze2015-11-181-2/+1
* Fixed changed screen adjustment for multi screens ImJezze2015-11-171-4/+14
* Fixed reset of HLSL settings ImJezze2015-11-172-4/+14
* Changed screen adjustment for HLSL ImJezze2015-11-172-3/+19
* Merge remote-tracking branch 'remotes/mamedev/master' ImJezze2015-11-157-31/+20
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| * more cleanups and fix (nw) Miodrag Milanovic2015-11-117-30/+20
* | Fixed HLSL visibility when toggling off/on ImJezze2015-11-151-0/+6
* | Fixed missing shadow mask texture when enabling HLSL via shortcut keys ImJezze2015-11-142-17/+22
* | Merge remote-tracking branch 'mamedev/master' ImJezze2015-11-098-0/+0
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| * Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-0810-0/+0
* | Renamed *.c to *.cpp (nw) ImJezze2015-11-092-0/+0
* | Fixed reset of HLSL settings ImJezze2015-11-084-157/+57
* | Cleanup ImJezze2015-11-072-106/+113
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* Cleanup and version bumpmame0167 Miodrag Milanovic2015-10-281-3/+3
* Merge pull request #6 from mamedev/master ImJezze2015-10-203-5/+6
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| * Disabled DX12 on mingw since it is not working (nw) Miodrag Milanovic2015-10-151-2/+2
| * Update scripts for compile with latest BGFX (nw) Miodrag Milanovic2015-09-121-1/+1
| * opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] arbee2015-09-061-1/+2
| * Added seconds() and attoseconds() to attotime and prefixed members with couriersud2015-08-151-1/+1
* | Small Fixes ImJezze2015-10-201-0/+9
* | Artwork Support ImJezze2015-10-181-12/+20
* | Cleanup ImJezze2015-10-183-16/+16
* | Bloom Overdrive ImJezze2015-10-102-4/+37
* | Smooth Borders ImJezze2015-10-092-27/+26
* | Small fixes ImJezze2015-10-041-71/+71
* | Refactoring, Fixes and Cleanup ImJezze2015-09-263-178/+302
* | Refactoring and Fixes ImJezze2015-08-023-33/+38
* | Merge pull request #5 from mamedev/master ImJezze2015-07-208-44/+44
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| * fix linux compile with -Wodr in GCC 5.2 Cowering2015-07-171-35/+35