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* Cleanup and version bumpmame0167 Miodrag Milanovic2015-10-281-3/+3
* Merge pull request #6 from mamedev/master ImJezze2015-10-203-5/+6
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| * Disabled DX12 on mingw since it is not working (nw) Miodrag Milanovic2015-10-151-2/+2
| * Update scripts for compile with latest BGFX (nw) Miodrag Milanovic2015-09-121-1/+1
| * opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] arbee2015-09-061-1/+2
| * Added seconds() and attoseconds() to attotime and prefixed members with couriersud2015-08-151-1/+1
* | Small Fixes ImJezze2015-10-201-0/+9
* | Artwork Support ImJezze2015-10-181-12/+20
* | Cleanup ImJezze2015-10-183-16/+16
* | Bloom Overdrive ImJezze2015-10-102-4/+37
* | Smooth Borders ImJezze2015-10-092-27/+26
* | Small fixes ImJezze2015-10-041-71/+71
* | Refactoring, Fixes and Cleanup ImJezze2015-09-263-178/+302
* | Refactoring and Fixes ImJezze2015-08-023-33/+38
* | Merge pull request #5 from mamedev/master ImJezze2015-07-208-44/+44
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| * fix linux compile with -Wodr in GCC 5.2 Cowering2015-07-171-35/+35
| * blame balrog for this :) (NW) Cowering2015-07-081-2/+2
| * some extremely low hanging pedantic fruit Cowering2015-07-087-7/+7
* | Vector curvature correction ImJezze2015-07-191-9/+11
* | Post Pass effects for Vector rendering ImJezze2015-07-123-19/+37
* | Refactoring ImJezze2015-07-112-76/+96
* | Refactoring ImJezze2015-07-053-133/+119
* | Refactoring ImJezze2015-07-043-171/+116
* | Refactoring ImJezze2015-06-082-551/+365
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* fix bgfx on windows sdl build (nw) Miodrag Milanovic2015-05-281-0/+7
* Cleanups and version bumpmame0162 Miodrag Milanovic2015-05-272-21/+21
* Discrete audio license update. Put my name on quite a number of discrete couriersud2015-05-253-3/+7
* Fixed a number of "-Wextra -Wdouble-promotion" warnings. (nw) couriersud2015-05-181-6/+6
* Merge pull request #173 from ImJezze/master R. Belmont2015-05-114-215/+285
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| * Fixed automatic Shadow Mask rotation ImJezze2015-05-091-1/+5
| * HLSL shader improvements ImJezze2015-05-034-215/+281
* | did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-094-19/+8
* | Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-074-0/+8
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* moved all to std::string (nw) Miodrag Milanovic2015-04-222-101/+102
* updated astring constructors to have just one string param, to be more like s... Miodrag Milanovic2015-04-131-2/+2
* string -> str part 1 (nw) Miodrag Milanovic2015-04-121-136/+136
* There is no implicit conversion to char* in std::string (nw) Miodrag Milanovic2015-04-121-8/+8
* cstr() - > c_str() as preparation for move to std::string (nw) Miodrag Milanovic2015-04-111-1/+1
* Fix yuv texture conversion for opengl [O. Galibert] Olivier Galibert2015-04-071-7/+5
* Fixed non-unicode builds (nw) Miodrag Milanovic2015-04-061-0/+6
* Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD Vas Crabb2015-04-041-19/+17
* Changes in order to compile SDL build under VS2013, removed duplicated code, ... Miodrag Milanovic2015-03-312-3/+3
* made bgfx compile on more platforms (nw) Miodrag Milanovic2015-03-291-3/+3
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-252-41/+41
* Fix SDL1 build Vas Crabb2015-03-061-0/+2
* Swap interval for baseline opengl. couriersud2015-03-051-1/+31
* really fix opengl compile on MSVC (thanks to couriersud) (nw) Peter Ferrie2015-03-021-8/+8
* Avoid members having the same names as wgl* functions. Renamed those to couriersud2015-03-031-13/+13
* Just another one for Peter. (nw) couriersud2015-03-021-3/+0
* Reorder includes in drawogl.c. (nw) couriersud2015-03-021-5/+4