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* Cleanups and version bumpmame0162 Miodrag Milanovic2015-05-272-21/+21
* Discrete audio license update. Put my name on quite a number of discrete couriersud2015-05-253-3/+7
* Fixed a number of "-Wextra -Wdouble-promotion" warnings. (nw) couriersud2015-05-181-6/+6
* Merge pull request #173 from ImJezze/master R. Belmont2015-05-114-215/+285
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| * Fixed automatic Shadow Mask rotation ImJezze2015-05-091-1/+5
| * HLSL shader improvements ImJezze2015-05-034-215/+281
* | did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-094-19/+8
* | Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-074-0/+8
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* moved all to std::string (nw) Miodrag Milanovic2015-04-222-101/+102
* updated astring constructors to have just one string param, to be more like s... Miodrag Milanovic2015-04-131-2/+2
* string -> str part 1 (nw) Miodrag Milanovic2015-04-121-136/+136
* There is no implicit conversion to char* in std::string (nw) Miodrag Milanovic2015-04-121-8/+8
* cstr() - > c_str() as preparation for move to std::string (nw) Miodrag Milanovic2015-04-111-1/+1
* Fix yuv texture conversion for opengl [O. Galibert] Olivier Galibert2015-04-071-7/+5
* Fixed non-unicode builds (nw) Miodrag Milanovic2015-04-061-0/+6
* Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD Vas Crabb2015-04-041-19/+17
* Changes in order to compile SDL build under VS2013, removed duplicated code, ... Miodrag Milanovic2015-03-312-3/+3
* made bgfx compile on more platforms (nw) Miodrag Milanovic2015-03-291-3/+3
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-252-41/+41
* Fix SDL1 build Vas Crabb2015-03-061-0/+2
* Swap interval for baseline opengl. couriersud2015-03-051-1/+31
* really fix opengl compile on MSVC (thanks to couriersud) (nw) Peter Ferrie2015-03-021-8/+8
* Avoid members having the same names as wgl* functions. Renamed those to couriersud2015-03-031-13/+13
* Just another one for Peter. (nw) couriersud2015-03-021-3/+0
* Reorder includes in drawogl.c. (nw) couriersud2015-03-021-5/+4
* Fix fullscreen toggle for the accel driver os OSX. [Couriersud] couriersud2015-03-023-24/+87
* Some more alignment. (nw) couriersud2015-03-012-1/+2
* Aligned monitor handling between sdl and baseline. [Couriersud] couriersud2015-03-013-8/+14
* Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code couriersud2015-03-011-10/+28
* Fix detecting rotation for "-video accel" for quadratic screen bitmaps. couriersud2015-02-281-1/+1
* Fix mame restart (builtin game selector) in draw13.c. [CourierSud] couriersud2015-02-281-21/+31
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-2815-0/+15749