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* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-252-41/+41
* Fix SDL1 build Vas Crabb2015-03-061-0/+2
* Swap interval for baseline opengl. couriersud2015-03-051-1/+31
* really fix opengl compile on MSVC (thanks to couriersud) (nw) Peter Ferrie2015-03-021-8/+8
* Avoid members having the same names as wgl* functions. Renamed those to couriersud2015-03-031-13/+13
* Just another one for Peter. (nw) couriersud2015-03-021-3/+0
* Reorder includes in drawogl.c. (nw) couriersud2015-03-021-5/+4
* Fix fullscreen toggle for the accel driver os OSX. [Couriersud] couriersud2015-03-023-24/+87
* Some more alignment. (nw) couriersud2015-03-012-1/+2
* Aligned monitor handling between sdl and baseline. [Couriersud] couriersud2015-03-013-8/+14
* Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code couriersud2015-03-011-10/+28
* Fix detecting rotation for "-video accel" for quadratic screen bitmaps. couriersud2015-02-281-1/+1
* Fix mame restart (builtin game selector) in draw13.c. [CourierSud] couriersud2015-02-281-21/+31
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-2815-0/+15749