index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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src
/
osd
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modules
/
render
/
drawsdl.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Removed some unnecessary backslash line continuations. (#12047)
amameuser
2024-02-21
1
-8
/
+8
*
render/drawsdl.cpp: Don't request OpenGL context. (#11435)
hiromasa
2023-07-30
1
-1
/
+1
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
1
-102
/
+212
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
1
-11
/
+8
*
Clean up #includes in src/osd (#10029)
ajrhacker
2022-07-04
1
-1
/
+1
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
1
-24
/
+9
*
use C++ library includes (nw)
firewave
2020-01-22
1
-2
/
+2
*
SDL: support RRGGBB00 format used by ARM Mali GPUs [R. Belmont]
arbee
2019-10-06
1
-0
/
+4
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-4
/
+4
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-49
/
+49
*
Convert OSD monitor info to modules plus add DXGI implementation
Brad Hughes
2016-09-14
1
-1
/
+2
*
RIP sdlinc.h
couriersud
2016-05-06
1
-1
/
+1
*
INC -> HXX makes editors and code analyzers see it as C++ (nw)
Miodrag Milanovic
2016-05-01
1
-1
/
+1
*
Cleanups and version bump
mame0173
Miodrag Milanovic
2016-04-27
1
-1
/
+1
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-22
/
+31
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-31
/
+22
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-3
/
+3
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-1
/
+1
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-22
/
+31
*
These init calls all returned false. No need for a return value in this
couriersud
2016-04-18
1
-2
/
+1
*
soft is hard and hard is soft. Two is one and one is two. No wonder
couriersud
2016-04-18
1
-11
/
+11
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-4
/
+4
*
Iterate over core classes C++11 style
AJR
2016-03-31
1
-5
/
+5
*
Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-2
/
+2
*
Final fixups, get sliders working again, nw
therealmogminer@gmail.com
2016-02-21
1
-6
/
+3
*
First take on render API reorg, nw
therealmogminer@gmail.com
2016-02-21
1
-176
/
+66
*
Remove SDL 1.2 support (nw)
Miodrag Milanovic
2016-02-16
1
-234
/
+1
*
Make SDL2 use software if hardware acceleration is not available
Miodrag Milanovic
2015-12-27
1
-0
/
+8
*
missed two (nw)
Cowering
2015-12-06
1
-5
/
+5
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+1021