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path: root/src/osd/modules/render/drawogl.c
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-3294/+0
* opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] arbee2015-09-061-1/+2
* fix linux compile with -Wodr in GCC 5.2 Cowering2015-07-171-35/+35
* did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-091-5/+2
* Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-071-0/+2
* Fix yuv texture conversion for opengl [O. Galibert] Olivier Galibert2015-04-071-7/+5
* Bring back USE_SDL, CYGWIN_BUILD and malloc debugging for Windows OSD Vas Crabb2015-04-041-19/+17
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-251-40/+40
* Swap interval for baseline opengl. couriersud2015-03-051-1/+31
* really fix opengl compile on MSVC (thanks to couriersud) (nw) Peter Ferrie2015-03-021-8/+8
* Avoid members having the same names as wgl* functions. Renamed those to couriersud2015-03-031-13/+13
* Just another one for Peter. (nw) couriersud2015-03-021-3/+0
* Reorder includes in drawogl.c. (nw) couriersud2015-03-021-5/+4
* Fix fullscreen toggle for the accel driver os OSX. [Couriersud] couriersud2015-03-021-1/+1
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-281-0/+3272