| Commit message (Expand) | Author | Age | Files | Lines |
| * | BGFX: Check window manager type returned by SDL. |  Vas Crabb | 2023-02-03 | 1 | -2/+0 |
| * | osd: Fixed BGFX crash on toggling fullscreen on Linux. |  Vas Crabb | 2023-02-02 | 1 | -10/+14 |
| * | osd: Turned video modules into actual modules, fixed various issues. |  Vas Crabb | 2023-02-01 | 1 | -20/+25 |
| * | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 1 | -3/+6 |
| * | bgfx: Save values of most sliders per-system. |  Vas Crabb | 2023-01-08 | 1 | -18/+25 |
| * | Clean up #includes in src/osd (#10029) |  ajrhacker | 2022-07-04 | 1 | -24/+1 |
| * | Updated BGFX fixes; verified as working on Linux and Windows. (#9420) |  MooglyGuy | 2022-03-15 | 1 | -3/+6 |
| * | Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" |  Vas Crabb | 2022-03-16 | 1 | -0/+1 |
| * | More BGFX stability improvements (missing files + multi-window) (#9410) |  MooglyGuy | 2022-03-14 | 1 | -1/+0 |
| * | make useless comment less confusing (nw) |  hap | 2019-06-17 | 1 | -1/+1 |
| * | apply minimize crashfix for bgfx too (nw) |  hap | 2019-06-17 | 1 | -1/+3 |
| * | (nw) fix lots of inadverently mutable static pointers |  Vas Crabb | 2018-09-20 | 1 | -1/+1 |
| * | fixup (nw) |  Vas Crabb | 2018-08-27 | 1 | -1/+1 |
| * | -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] |  mooglyguy | 2018-08-27 | 1 | -3/+3 |
| * | -bgfx: Abstracted some view-related functions into bgfx_view class, nw |  mooglyguy | 2018-01-13 | 1 | -17/+19 |
| * | NOTICE (TYPE NAME CONSOLIDATION) |  Miodrag Milanovic | 2016-10-22 | 1 | -8/+8 |
| * | BGFX: fix crash when bgfx effect folder is not present or incomplete |  Giuseppe Gorgoglione | 2016-07-18 | 1 | -1/+1 |
| * | Vector line width is now applied by BGFX |  ImJezze | 2016-05-29 | 1 | -0/+1 |
| * | ui refactoring [Vas Crabb] |  Vas Crabb | 2016-05-27 | 1 | -1/+1 |
| * | Move slider_state and ui_menu_item into src/frontend/mame, nw |  therealmogminer@gmail.com | 2016-05-16 | 1 | -0/+1 |
| * | Cleanups and version bumpmame0173 |  Miodrag Milanovic | 2016-04-27 | 1 | -12/+12 |
| * | Revert "Temp revert of Brad changes (nw)" |  Miodrag Milanovic | 2016-04-25 | 1 | -5/+9 |
| * | Temp revert of Brad changes (nw) |  Miodrag Milanovic | 2016-04-25 | 1 | -9/+5 |
| * | Refactor OSD window. |  Brad Hughes | 2016-04-21 | 1 | -5/+9 |
| * | Implemented handling for u_screen_scale and u_screen_offset (nw) |  ImJezze | 2016-04-21 | 1 | -0/+13 |
| * | These init calls all returned false. No need for a return value in this |  couriersud | 2016-04-18 | 1 | -1/+1 |
| * | Add AVI writing to bgfx, nw |  therealmogminer@gmail.com | 2016-04-17 | 1 | -12/+17 |
| * | Add pillarboxing shaders and layout for bgfx, nw |  therealmogminer@gmail.com | 2016-04-16 | 1 | -9/+13 |
| * | Make OSDs return ui_menu_item lists, not slider_state lists |  therealmogminer@gmail.com | 2016-04-10 | 1 | -1/+1 |
| * | Make sliders use an std::vector instead of a linked list, nw |  therealmogminer@gmail.com | 2016-04-10 | 1 | -1/+1 |
| * | Add runtime screen chain selection, nw |  therealmogminer@gmail.com | 2016-04-09 | 1 | -4/+6 |
| * | Pull a bunch of screen chain code from drawbgfx to chainmanager where it belo... |  therealmogminer@gmail.com | 2016-04-06 | 1 | -7/+2 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -17/+17 |
| * | Get bgfx post-processing working with laserdisc games, nw |  therealmogminer@gmail.com | 2016-03-29 | 1 | -0/+1 |
| * | Adjust some minor things in bgfx, nw |  therealmogminer@gmail.com | 2016-03-27 | 1 | -2/+10 |
| * | Merge bgfx_shader into master, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -24/+19 |
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| | * | Per-screen sliders and some bugfixing, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
| | * | Add screen-specific shader chain support, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -3/+4 |
| | * | Fix cocktail mode crash |  therealmogminer@gmail.com | 2016-03-21 | 1 | -0/+2 |
| | * | Fix lots of issues with bgfx |  therealmogminer@gmail.com | 2016-03-21 | 1 | -2/+3 |
| | * | Polishing up BGFX shader system, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+1 |
| | * | Fix scrolling in slider list, nw |  therealmogminer@gmail.com | 2016-03-17 | 1 | -1/+1 |
| | * | Add most of the rest of the D3D HLSL chain, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -1/+6 |
| | * | Add dynamic skipping of shader chain passes, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -1/+4 |
| | * | More work on bgfx data-driven shaders, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -23/+6 |
| * | | Implement integer scaling in core renderer [Calamity] |  Antonio Giner | 2016-03-15 | 1 | -1/+1 |
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| * | consistency fixes and add missed files (nw) |  Miodrag Milanovic | 2016-03-04 | 1 | -0/+2 |
| * | Cleaned up sliders a bit in d3dhlsl, nw |  therealmogminer@gmail.com | 2016-02-27 | 1 | -3/+3 |
| * | Fix up a few things in chain JSON loading, nw |  therealmogminer@gmail.com | 2016-02-27 | 1 | -0/+5 |
| * | Fix D3D and BGFX fullscreen toggle issues, nw |  therealmogminer@gmail.com | 2016-02-22 | 1 | -1/+5 |