| Commit message (Expand) | Author | Age | Files | Lines |
| * | Clean up #includes in src/osd (#10029) |  ajrhacker | 2022-07-04 | 1 | -0/+27 |
| * | bgfx: Honour antialias flag on textured quad primitives (fixes MT08340). |  Vas Crabb | 2022-06-06 | 1 | -1/+1 |
| * | bgfx: Honour texture wrap flag. (#9812) |  Vas Crabb | 2022-05-23 | 1 | -6/+6 |
| * | Updated BGFX fixes; verified as working on Linux and Windows. (#9420) |  MooglyGuy | 2022-03-15 | 1 | -165/+199 |
| * | Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" |  Vas Crabb | 2022-03-16 | 1 | -120/+136 |
| * | More BGFX stability improvements (missing files + multi-window) (#9410) |  MooglyGuy | 2022-03-14 | 1 | -136/+120 |
| * | Remove OSD_UWP from rest of code |  Miodrag Milanovic | 2021-10-26 | 1 | -24/+1 |
| * | -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... |  MooglyGuy | 2021-09-04 | 1 | -3/+4 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 1 | -10/+13 |
| * | Remove not suported platform |  Miodrag Milanovic | 2021-08-15 | 1 | -5/+0 |
| * | osdwindow.cpp: Centralize basic functions; de-virtualize various getters |  AJR | 2021-01-04 | 1 | -15/+15 |
| * | Cleaned up bitmap API. |  Vas Crabb | 2020-09-27 | 1 | -1/+1 |
| * | -bgfx: Don't try to invoke a frame immediately after resetting the renderer d... |  Ryan Holtz | 2020-06-20 | 1 | -2/+2 |
| * | -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... |  Ryan Holtz | 2020-06-20 | 1 | -1/+1 |
| * | fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) |  Oliver Stöneberg | 2020-01-30 | 1 | -4/+4 |
| * | bgfx: Fix edge case around B/C/G settings. [Couriersud] |  couriersud | 2019-11-24 | 1 | -1/+2 |
| * | -bgfx: Fixed broken rendering when using bgfx_screen_chains none, nw |  mooglyguy | 2019-11-22 | 1 | -4/+20 |
| * | -bgfx: Uncomment D3D12 backend detection, as it apparently no longer crashes ... |  MooglyGuy | 2019-10-23 | 1 | -5/+4 |
| * | -bgfx: Rework chain updating to minimize primlist locking, nw |  MooglyGuy | 2019-10-22 | 1 | -1/+15 |
| * | -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] |  MooglyGuy | 2019-10-13 | 1 | -2/+4 |
| * | WIP: sync bgfx, bx and bimg with latest upstream (#5723) |  Julian Sikorski | 2019-10-13 | 1 | -1/+10 |
| * | Preliminary Mac native OSD. Not working yet. [R. Belmont] |  arbee | 2019-09-15 | 1 | -0/+21 |
| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] |  mooglyguy | 2018-12-05 | 1 | -13/+18 |
| * | (nw) fix lots of inadverently mutable static pointers |  Vas Crabb | 2018-09-20 | 1 | -4/+4 |
| * | -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] |  mooglyguy | 2018-08-26 | 1 | -6/+3 |
| * | Not going to pretend I understand that code, but that reduces blowups (nw) |  Olivier Galibert | 2018-07-18 | 1 | -1/+2 |
| * | -bgfx: Abstracted some view-related functions into bgfx_view class, nw |  mooglyguy | 2018-01-13 | 1 | -94/+62 |
| * | bgfx: Use bgfx::ViewMode::Sequential, fixes handheld overlays, nw |  mooglyguy | 2018-01-01 | 1 | -0/+2 |
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... |  Miodrag Milanovic | 2017-12-01 | 1 | -12/+11 |
| * | Overhaul to how MAME handles options, take two (#2341) |  npwoods | 2017-06-25 | 1 | -1/+0 |
| * | Revert "Overhaul to how MAME handles options (#2260)" |  Vas Crabb | 2017-05-07 | 1 | -0/+1 |
| * | Overhaul to how MAME handles options (#2260) |  npwoods | 2017-05-05 | 1 | -1/+0 |
| * | Fix compile with latest BGFX (nw) |  Miodrag Milanovic | 2017-01-02 | 1 | -5/+6 |
| * | Move special windows.h include directives to build defines (nw) |  Brad Hughes | 2016-12-28 | 1 | -1/+0 |
| * | Change window handle storage to template instead of void* (nw) (#1725) |  Brad Hughes | 2016-11-17 | 1 | -11/+12 |
| * | UWP builds again but by no means working (nw) |  Brad Hughes | 2016-11-10 | 1 | -3/+3 |
| * | Add more UWP support (nw) |  Miodrag Milanovic | 2016-11-09 | 1 | -2/+24 |
| * | NOTICE (TYPE NAME CONSOLIDATION) |  Miodrag Milanovic | 2016-10-22 | 1 | -24/+24 |
| * | srcclean (nw) |  Vas Crabb | 2016-09-26 | 1 | -5/+5 |
| * | Fix build (nw) |  Miodrag Milanovic | 2016-09-03 | 1 | -14/+12 |
| * | Update BGFX and BX packages and update MAME code to support new API (nw) |  Miodrag Milanovic | 2016-09-03 | 1 | -5/+49 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-07-27 | 1 | -2/+2 |
| * | BGFX: fix crash when bgfx effect folder is not present or incomplete |  Giuseppe Gorgoglione | 2016-07-18 | 1 | -0/+20 |
| * | Fixed MT #6291 |  ImJezze | 2016-07-16 | 1 | -18/+23 |
| * | Restore ability to supply explicit name for bgfx AVI output file, auto causes... |  Vas Crabb | 2016-07-07 | 1 | -1/+1 |
| * | Remove bgfx_avi_name and hlsl_write options |  Giuseppe Gorgoglione | 2016-07-04 | 1 | -1/+1 |
| * | Procedural texture for vectors in HLSL |  ImJezze | 2016-06-05 | 1 | -0/+7 |
| * | Vector line width is now applied by BGFX |  ImJezze | 2016-05-29 | 1 | -1/+13 |
| * | ui refactoring [Vas Crabb] |  Vas Crabb | 2016-05-27 | 1 | -1/+1 |
| * | RIP sdlinc.h |  couriersud | 2016-05-06 | 1 | -1/+1 |