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path: root/src/osd/modules/render/drawbgfx.cpp
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* Cleaned up bitmap API. Vas Crabb2020-09-271-1/+1
* -bgfx: Don't try to invoke a frame immediately after resetting the renderer d... Ryan Holtz2020-06-201-2/+2
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-1/+1
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-4/+4
* bgfx: Fix edge case around B/C/G settings. [Couriersud] couriersud2019-11-241-1/+2
* -bgfx: Fixed broken rendering when using bgfx_screen_chains none, nw mooglyguy2019-11-221-4/+20
* -bgfx: Uncomment D3D12 backend detection, as it apparently no longer crashes ... MooglyGuy2019-10-231-5/+4
* -bgfx: Rework chain updating to minimize primlist locking, nw MooglyGuy2019-10-221-1/+15
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-2/+4
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-131-1/+10
* Preliminary Mac native OSD. Not working yet. [R. Belmont] arbee2019-09-151-0/+21
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-13/+18
* (nw) fix lots of inadverently mutable static pointers Vas Crabb2018-09-201-4/+4
* -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] mooglyguy2018-08-261-6/+3
* Not going to pretend I understand that code, but that reduces blowups (nw) Olivier Galibert2018-07-181-1/+2
* -bgfx: Abstracted some view-related functions into bgfx_view class, nw mooglyguy2018-01-131-94/+62
* bgfx: Use bgfx::ViewMode::Sequential, fixes handheld overlays, nw mooglyguy2018-01-011-0/+2
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-011-12/+11
* Overhaul to how MAME handles options, take two (#2341) npwoods2017-06-251-1/+0
* Revert "Overhaul to how MAME handles options (#2260)" Vas Crabb2017-05-071-0/+1
* Overhaul to how MAME handles options (#2260) npwoods2017-05-051-1/+0
* Fix compile with latest BGFX (nw) Miodrag Milanovic2017-01-021-5/+6
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-281-1/+0
* Change window handle storage to template instead of void* (nw) (#1725) Brad Hughes2016-11-171-11/+12
* UWP builds again but by no means working (nw) Brad Hughes2016-11-101-3/+3
* Add more UWP support (nw) Miodrag Milanovic2016-11-091-2/+24
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-24/+24
* srcclean (nw) Vas Crabb2016-09-261-5/+5
* Fix build (nw) Miodrag Milanovic2016-09-031-14/+12
* Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-031-5/+49
* Cleanups and version bump Miodrag Milanovic2016-07-271-2/+2
* BGFX: fix crash when bgfx effect folder is not present or incomplete Giuseppe Gorgoglione2016-07-181-0/+20
* Fixed MT #6291 ImJezze2016-07-161-18/+23
* Restore ability to supply explicit name for bgfx AVI output file, auto causes... Vas Crabb2016-07-071-1/+1
* Remove bgfx_avi_name and hlsl_write options Giuseppe Gorgoglione2016-07-041-1/+1
* Procedural texture for vectors in HLSL ImJezze2016-06-051-0/+7
* Vector line width is now applied by BGFX ImJezze2016-05-291-1/+13
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-1/+1
* RIP sdlinc.h couriersud2016-05-061-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-90/+93
* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-35/+45
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-45/+35
* Refactor OSD window. Brad Hughes2016-04-211-35/+45
* Standardize platform window pointer storage in osd_window. Brad Hughes2016-04-181-6/+6
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-165/+150
* Fix compile error on SDL targets therealmogminer@gmail.com2016-04-161-0/+2
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-18/+58
* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-101-1/+1
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-1/+1
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-2/+7