| Commit message (Expand) | Author | Age | Files | Lines |
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... |  Miodrag Milanovic | 2017-12-01 | 1 | -12/+11 |
| * | Overhaul to how MAME handles options, take two (#2341) |  npwoods | 2017-06-25 | 1 | -1/+0 |
| * | Revert "Overhaul to how MAME handles options (#2260)" |  Vas Crabb | 2017-05-07 | 1 | -0/+1 |
| * | Overhaul to how MAME handles options (#2260) |  npwoods | 2017-05-05 | 1 | -1/+0 |
| * | Fix compile with latest BGFX (nw) |  Miodrag Milanovic | 2017-01-02 | 1 | -5/+6 |
| * | Move special windows.h include directives to build defines (nw) |  Brad Hughes | 2016-12-28 | 1 | -1/+0 |
| * | Change window handle storage to template instead of void* (nw) (#1725) |  Brad Hughes | 2016-11-17 | 1 | -11/+12 |
| * | UWP builds again but by no means working (nw) |  Brad Hughes | 2016-11-10 | 1 | -3/+3 |
| * | Add more UWP support (nw) |  Miodrag Milanovic | 2016-11-09 | 1 | -2/+24 |
| * | NOTICE (TYPE NAME CONSOLIDATION) |  Miodrag Milanovic | 2016-10-22 | 1 | -24/+24 |
| * | srcclean (nw) |  Vas Crabb | 2016-09-26 | 1 | -5/+5 |
| * | Fix build (nw) |  Miodrag Milanovic | 2016-09-03 | 1 | -14/+12 |
| * | Update BGFX and BX packages and update MAME code to support new API (nw) |  Miodrag Milanovic | 2016-09-03 | 1 | -5/+49 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-07-27 | 1 | -2/+2 |
| * | BGFX: fix crash when bgfx effect folder is not present or incomplete |  Giuseppe Gorgoglione | 2016-07-18 | 1 | -0/+20 |
| * | Fixed MT #6291 |  ImJezze | 2016-07-16 | 1 | -18/+23 |
| * | Restore ability to supply explicit name for bgfx AVI output file, auto causes... |  Vas Crabb | 2016-07-07 | 1 | -1/+1 |
| * | Remove bgfx_avi_name and hlsl_write options |  Giuseppe Gorgoglione | 2016-07-04 | 1 | -1/+1 |
| * | Procedural texture for vectors in HLSL |  ImJezze | 2016-06-05 | 1 | -0/+7 |
| * | Vector line width is now applied by BGFX |  ImJezze | 2016-05-29 | 1 | -1/+13 |
| * | ui refactoring [Vas Crabb] |  Vas Crabb | 2016-05-27 | 1 | -1/+1 |
| * | RIP sdlinc.h |  couriersud | 2016-05-06 | 1 | -1/+1 |
| * | Cleanups and version bumpmame0173 |  Miodrag Milanovic | 2016-04-27 | 1 | -90/+93 |
| * | Revert "Temp revert of Brad changes (nw)" |  Miodrag Milanovic | 2016-04-25 | 1 | -35/+45 |
| * | Temp revert of Brad changes (nw) |  Miodrag Milanovic | 2016-04-25 | 1 | -45/+35 |
| * | Refactor OSD window. |  Brad Hughes | 2016-04-21 | 1 | -35/+45 |
| * | Standardize platform window pointer storage in osd_window. |  Brad Hughes | 2016-04-18 | 1 | -6/+6 |
| * | Add AVI writing to bgfx, nw |  therealmogminer@gmail.com | 2016-04-17 | 1 | -165/+150 |
| * | Fix compile error on SDL targets |  therealmogminer@gmail.com | 2016-04-16 | 1 | -0/+2 |
| * | Add pillarboxing shaders and layout for bgfx, nw |  therealmogminer@gmail.com | 2016-04-16 | 1 | -18/+58 |
| * | Make OSDs return ui_menu_item lists, not slider_state lists |  therealmogminer@gmail.com | 2016-04-10 | 1 | -1/+1 |
| * | Make sliders use an std::vector instead of a linked list, nw |  therealmogminer@gmail.com | 2016-04-10 | 1 | -1/+1 |
| * | Add runtime screen chain selection, nw |  therealmogminer@gmail.com | 2016-04-09 | 1 | -2/+7 |
| * | Pull a bunch of screen chain code from drawbgfx to chainmanager where it belo... |  therealmogminer@gmail.com | 2016-04-06 | 1 | -239/+11 |
| * | Added some more files to bgfx build and initialize imgui (nw) |  Miodrag Milanovic | 2016-04-05 | 1 | -0/+6 |
| * | this was removed by mistake |  Miodrag Milanovic | 2016-04-03 | 1 | -0/+4 |
| * | moved texture flags to proper place (nw) |  Miodrag Milanovic | 2016-04-03 | 1 | -5/+7 |
| * | removed not used part of code (nw) |  Miodrag Milanovic | 2016-04-03 | 1 | -6/+0 |
| * | Fixed render target dimension swap for BGFX (nw) |  ImJezze | 2016-04-03 | 1 | -0/+4 |
| * | Iterate over core classes C++11 style |  AJR | 2016-03-31 | 1 | -7/+7 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -272/+272 |
| * | Get bgfx post-processing working with laserdisc games, nw |  therealmogminer@gmail.com | 2016-03-29 | 1 | -8/+34 |
| * | Adjust some minor things in bgfx, nw |  therealmogminer@gmail.com | 2016-03-27 | 1 | -82/+145 |
| * | Initial work to make MAME work on Android [Miodrag Milanovic] |  Miodrag Milanovic | 2016-03-27 | 1 | -5/+1 |
| * | Fix unused variable, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -1/+1 |
| * | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -14/+28 |
| * | Fix broken cocktail mode, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -1/+1 |
| * | Per-screen sliders and some bugfixing, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -25/+42 |
| * | Add screen-specific shader chain support, nw |  therealmogminer@gmail.com | 2016-03-23 | 1 | -36/+86 |
| * | Fix housemnq crash, nw |  therealmogminer@gmail.com | 2016-03-22 | 1 | -14/+14 |