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path: root/src/osd/modules/render/drawbgfx.cpp
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* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-90/+93
* Revert "Temp revert of Brad changes (nw)" Miodrag Milanovic2016-04-251-35/+45
* Temp revert of Brad changes (nw) Miodrag Milanovic2016-04-251-45/+35
* Refactor OSD window. Brad Hughes2016-04-211-35/+45
* Standardize platform window pointer storage in osd_window. Brad Hughes2016-04-181-6/+6
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-165/+150
* Fix compile error on SDL targets therealmogminer@gmail.com2016-04-161-0/+2
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-18/+58
* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-101-1/+1
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-1/+1
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-2/+7
* Pull a bunch of screen chain code from drawbgfx to chainmanager where it belo... therealmogminer@gmail.com2016-04-061-239/+11
* Added some more files to bgfx build and initialize imgui (nw) Miodrag Milanovic2016-04-051-0/+6
* this was removed by mistake Miodrag Milanovic2016-04-031-0/+4
* moved texture flags to proper place (nw) Miodrag Milanovic2016-04-031-5/+7
* removed not used part of code (nw) Miodrag Milanovic2016-04-031-6/+0
* Fixed render target dimension swap for BGFX (nw) ImJezze2016-04-031-0/+4
* Iterate over core classes C++11 style AJR2016-03-311-7/+7
* Cleanups and version bump Miodrag Milanovic2016-03-301-272/+272
* Get bgfx post-processing working with laserdisc games, nw therealmogminer@gmail.com2016-03-291-8/+34
* Adjust some minor things in bgfx, nw therealmogminer@gmail.com2016-03-271-82/+145
* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-5/+1
* Fix unused variable, nw therealmogminer@gmail.com2016-03-251-1/+1
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-14/+28
* Fix broken cocktail mode, nw therealmogminer@gmail.com2016-03-231-1/+1
* Per-screen sliders and some bugfixing, nw therealmogminer@gmail.com2016-03-231-25/+42
* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-231-36/+86
* Fix housemnq crash, nw therealmogminer@gmail.com2016-03-221-14/+14
* Fix cocktail mode crash therealmogminer@gmail.com2016-03-211-5/+17
* Merge with master therealmogminer@gmail.com2016-03-211-1/+1
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| * compile BGFX for RPI as well (nw) Miodrag Milanovic2016-03-191-1/+1
* | Make specifying invalid bgfx backends non-fatal, nw therealmogminer@gmail.com2016-03-211-5/+5
* | Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-31/+51
* | Bugfixes, nw therealmogminer@gmail.com2016-03-181-7/+0
* | Fix screen flipping on opengl targets in bgfx, nw therealmogminer@gmail.com2016-03-181-37/+66
* | Hopefully fix crashes on SDL, nw therealmogminer@gmail.com2016-03-181-29/+0
* | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw therealmogminer@gmail.com2016-03-181-3/+33
* | Some bugfixes for BGFX on SDL, nw therealmogminer@gmail.com2016-03-181-1/+1
* | Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-204/+49
* | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-0/+1
* | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-8/+8
* | Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-29/+133
* | Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-8/+8
* | Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-131-12/+19
* | More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-25/+81
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* -verbose enable debug data with -video bgfx (nw) Miodrag Milanovic2016-02-281-1/+1
* Cleaned up sliders a bit in d3dhlsl, nw therealmogminer@gmail.com2016-02-271-0/+4
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-271-2/+8
* Cleanups and version bump Miodrag Milanovic2016-02-241-25/+25
* Fix bgfx crash when launching games from UI, nw therealmogminer@gmail.com2016-02-221-0/+1