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* | Small fixes ImJezze2015-10-041-71/+71
* | Refactoring, Fixes and Cleanup ImJezze2015-09-262-172/+284
* | Refactoring and Fixes ImJezze2015-08-022-30/+37
* | Merge pull request #5 from mamedev/master ImJezze2015-07-205-7/+7
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| * blame balrog for this :) (NW) Cowering2015-07-081-2/+2
| * some extremely low hanging pedantic fruit Cowering2015-07-085-5/+5
* | Vector curvature correction ImJezze2015-07-191-9/+11
* | Post Pass effects for Vector rendering ImJezze2015-07-122-12/+30
* | Refactoring ImJezze2015-07-112-76/+96
* | Refactoring ImJezze2015-07-052-133/+118
* | Refactoring ImJezze2015-07-041-66/+63
* | Refactoring ImJezze2015-06-082-551/+365
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* Cleanups and version bumpmame0162 Miodrag Milanovic2015-05-271-17/+17
* Fixed automatic Shadow Mask rotation ImJezze2015-05-091-1/+5
* HLSL shader improvements ImJezze2015-05-033-186/+232
* moved all to std::string (nw) Miodrag Milanovic2015-04-222-101/+102
* updated astring constructors to have just one string param, to be more like s... Miodrag Milanovic2015-04-131-2/+2
* string -> str part 1 (nw) Miodrag Milanovic2015-04-121-136/+136
* There is no implicit conversion to char* in std::string (nw) Miodrag Milanovic2015-04-121-8/+8
* cstr() - > c_str() as preparation for move to std::string (nw) Miodrag Milanovic2015-04-111-1/+1
* Fixed non-unicode builds (nw) Miodrag Milanovic2015-04-061-0/+6
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-285-0/+5017