| Commit message (Expand) | Author | Age | Files | Lines |
| * | Removed some unnecessary backslash line continuations. (#12047) |  amameuser | 2024-02-21 | 2 | -2/+2 |
| * | modules/render/bgfx/clearreader.cpp: Use std::clamp |  AJR | 2023-11-04 | 1 | -3/+3 |
| * | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" |  Vas Crabb | 2023-09-08 | 1 | -5/+5 |
| * | Updated bgfx, bx and bimg to current upstream versions. (#11493) |  Julian Sikorski | 2023-09-06 | 1 | -5/+5 |
| * | Various optimisations to code generaton. |  Vas Crabb | 2023-03-26 | 2 | -4/+4 |
| * | Retired the over-stretched "system type" flags. |  Vas Crabb | 2023-03-23 | 1 | -1/+1 |
| * | Miscellaneous cleanup: |  Vas Crabb | 2023-03-21 | 1 | -2/+4 |
| * | Fix building with gcc-13 (#10917) |  Julian Sikorski | 2023-02-20 | 2 | -0/+2 |
| * | bgfx: Refined configuration handling: |  Vas Crabb | 2023-02-02 | 2 | -51/+93 |
| * | render/bgfx: Fixed texture object lifecycle issues. |  Vas Crabb | 2023-02-02 | 10 | -194/+229 |
| * | osd: Turned video modules into actual modules, fixed various issues. |  Vas Crabb | 2023-02-01 | 14 | -170/+173 |
| * | render/bgfx: Fixed Linux build. |  Vas Crabb | 2023-01-29 | 2 | -3/+7 |
| * | render/bgfx: Got rid of a lot of unnecessary object copying during setup. |  Vas Crabb | 2023-01-29 | 79 | -751/+777 |
| * | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 130 | -355/+943 |
| * | bgfx: Back out some formatting changes to minimise conflicts. |  Vas Crabb | 2023-01-08 | 1 | -2/+6 |
| * | bgfx: Save values of most sliders per-system. |  Vas Crabb | 2023-01-08 | 8 | -104/+251 |
| * | Update BGFX, BX and BIMG (#10789) |  Miodrag Milanović | 2023-01-05 | 3 | -4/+8 |
| * | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) |  R. Belmont | 2023-01-04 | 3 | -8/+4 |
| * | Update BGFX, BX and BIMG (#10750) |  Miodrag Milanović | 2023-01-04 | 3 | -4/+8 |
| * | Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... |  MooglyGuy | 2022-12-26 | 6 | -49/+14 |
| * | -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... |  MooglyGuy | 2022-12-26 | 6 | -14/+49 |
| * | osd/modules/file: Don't magically substitute environment variables when openi... |  npwoods | 2022-12-17 | 3 | -4/+4 |
| * | OSD/network interface cleanup |  AJR | 2022-08-28 | 1 | -0/+1 |
| * | bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) |  cgwg | 2022-07-07 | 8 | -371/+238 |
| * | Clean up #includes in src/osd (#10029) |  ajrhacker | 2022-07-04 | 27 | -98/+111 |
| * | osdcore.h: Changed osd_subst_env to accept a std::string_view and return a st... |  npwoods | 2022-06-15 | 3 | -9/+4 |
| * | bgfx: Honour texture wrap flag. (#9812) |  Vas Crabb | 2022-05-23 | 1 | -1/+4 |
| * | Removed superfluous semicolons from various source files. (#9796) |  0kmg | 2022-05-22 | 1 | -1/+1 |
| * | -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) |  MooglyGuy | 2022-03-17 | 1 | -4/+5 |
| * | Updated BGFX fixes; verified as working on Linux and Windows. (#9420) |  MooglyGuy | 2022-03-15 | 14 | -104/+245 |
| * | Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" |  Vas Crabb | 2022-03-16 | 11 | -222/+98 |
| * | More BGFX stability improvements (missing files + multi-window) (#9410) |  MooglyGuy | 2022-03-14 | 11 | -98/+222 |
| * | -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... |  MooglyGuy | 2022-03-12 | 2 | -8/+7 |
| * | Remove fileio.h from emu.h |  AJR | 2022-02-11 | 2 | -0/+2 |
| * | Removed extra semicolons after function bodies in remaining headers. (#9277) |  0kmg | 2022-02-07 | 1 | -1/+1 |
| * | -osd/windows: Fixed stupid potential deadlock on exit. |  Vas Crabb | 2021-11-13 | 2 | -31/+15 |
| * | bgfx: fix flurry of bogus warning messages |  hap | 2021-10-29 | 1 | -1/+1 |
| * | -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... |  MooglyGuy | 2021-09-04 | 7 | -33/+54 |
| * | Use D32F texture format instead of D24, should fix AMD hardware (#8516) |  Julian Sikorski | 2021-08-30 | 1 | -2/+2 |
| * | -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... |  MooglyGuy | 2021-08-30 | 1 | -2/+9 |
| * | -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... |  MooglyGuy | 2021-08-24 | 1 | -17/+2 |
| * | formats, osd, util: Started refactoring file I/O stuff. (#8456) |  Vas Crabb | 2021-08-22 | 1 | -1/+1 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 13 | -52/+91 |
| * | Fix to make it work on windows |  Miodrag Milanovic | 2021-08-12 | 1 | -2/+0 |
| * | update shader.mk according to one in bgfx |  Miodrag Milanovic | 2021-08-10 | 1 | -23/+45 |
| * | bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. |  Vas Crabb | 2021-03-20 | 2 | -2/+2 |
| * | bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) |  cgwg | 2021-03-20 | 7 | -70/+270 |
| * | bgfx png: The message parameters were the wrong way around. |  Robbbert | 2021-02-21 | 1 | -1/+1 |
| * | bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) |  cgwg | 2021-02-21 | 4 | -33/+248 |
| * | render/bgfx: Use platform-specific path separator more consistently |  AJR | 2021-02-05 | 1 | -1/+1 |