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* -util/xmlfile: Escape attribute and element content. Vas Crabb2020-09-061-1/+1
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-209-16/+24
* Revert "fixed some modernize-use-equals-default clang-tidy warnings (… (#6360) Oliver Stöneberg2020-04-081-1/+1
* there are reasons for things being the way they were (nw) Vas Crabb2020-01-312-1/+5
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-3010-25/+25
* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-302-5/+1
* fixed some clang-tidy warnings (nw) (#6236) Oliver Stöneberg2020-01-302-3/+3
* Merge pull request #6195 from firewave/includes R. Belmont2020-01-222-2/+2
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| * use C++ library includes (nw) firewave2020-01-222-2/+2
* | fixed some clang-tidy warnings (nw) (#6197) Oliver Stöneberg2020-01-221-1/+1
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* Happy New Year 2020 (nw) (#6128) Stiletto2020-01-041-1/+1
* render/bgfx: Fix incorrect swapping of red and blue components of screen tint AJR2019-12-311-1/+1
* Clean up render_screen_list code, replacing simple_list with std::list (nw) AJR2019-11-241-1/+1
* -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-241-2/+2
* srcclean (nw) Vas Crabb2019-11-253-3/+3
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2511-46/+118
* Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-122-16/+8
* bgfx: fix tgmj crash on resolution change (GitHub #5857) [Ryan Holtz Vas Crabb2019-11-061-0/+8
* bgfx: fix resource leak (nw) (#5820) algestam2019-10-281-0/+1
* srcclean (nw) Vas Crabb2019-10-263-7/+7
* (nw) keep a persistent temporary palette buffer in bgfx chain manager, back o... Vas Crabb2019-10-252-6/+7
* -bgfx: Fixed incorrect pitch of palette uploads, fixes 16-bit palettized text... MooglyGuy2019-10-231-4/+8
* -bgfx: Fix crash when scrolling current effect to 'none', nw MooglyGuy2019-10-221-1/+1
* -bgfx: Rework chain updating to minimize primlist locking, nw MooglyGuy2019-10-226-110/+171
* -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-211-0/+2
* Make shaders fixes (#5730) Julian Sikorski2019-10-131-14/+15
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-1316-36/+233
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-136-21/+32
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-262-2/+2
* Remove shaders that I didn't mean to commit, nw MooglyGuy2019-07-105-533/+0
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-105-0/+533
* (nw) Clean up the mess on master Vas Crabb2019-03-263-7/+7
* Revert "conflict resolution (nw)" andreasnaive2019-03-253-7/+7
* fs_xbr-lv3-noblend.sc: Fix compile (nw) Olivier Galibert2019-03-251-3/+3
* Merge pull request #4492 from algestam/bgfx_hlsl_fix R. Belmont2019-01-161-3/+3
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| * Transposed transformation matrix to fix bgfx colors (nw) Henrik Algestam2019-01-081-3/+3
* | 2018 -> 2019 changes (nw) Stiletto2019-01-101-1/+1
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* Fixed a few missing #includes flagged by VS2019 beta, nw mooglyguy2018-12-301-0/+1
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-057-15/+15
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-076-11/+126
* Port scanline modification to BGFX W. M. Martinez2018-09-143-38/+116
* -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] mooglyguy2018-08-262-5/+92
* Damn this design is ridiculous, let's just make it a little less crash-prone ... Olivier Galibert2018-07-181-0/+3
* fix compile on GCC 7.2.1 (nw) arbee2018-01-131-0/+1
* -bgfx: Abstracted some view-related functions into bgfx_view class, nw mooglyguy2018-01-132-0/+132
* Updates "2017" strings to "2018" where relevant. Jonathan Holt2018-01-061-1/+1
* srcclean and manual cleanups (nw) Vas Crabb2017-12-241-1/+1
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-019-20/+20
* Use std::unique_ptr to manage instances of slider_state (nw) AJR2017-09-156-28/+35
* -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] MooglyGuy2017-06-112-88/+31