| Commit message (Expand) | Author | Age | Files | Lines |
| * | (nw) Clean up the mess on master |  Vas Crabb | 2019-03-26 | 3 | -7/+7 |
| * | Revert "conflict resolution (nw)" |  andreasnaive | 2019-03-25 | 3 | -7/+7 |
| * | fs_xbr-lv3-noblend.sc: Fix compile (nw) |  Olivier Galibert | 2019-03-25 | 1 | -3/+3 |
| * | Merge pull request #4492 from algestam/bgfx_hlsl_fix |  R. Belmont | 2019-01-16 | 1 | -3/+3 |
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| | * | Transposed transformation matrix to fix bgfx colors (nw) |  Henrik Algestam | 2019-01-08 | 1 | -3/+3 |
| * | | 2018 -> 2019 changes (nw) |  Stiletto | 2019-01-10 | 1 | -1/+1 |
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| * | Fixed a few missing #includes flagged by VS2019 beta, nw |  mooglyguy | 2018-12-30 | 1 | -0/+1 |
| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] |  mooglyguy | 2018-12-05 | 7 | -15/+15 |
| * | HLSL Color Transforms and 3D LUT (#4043) |  Westley M. Martinez | 2018-10-07 | 6 | -11/+126 |
| * | Port scanline modification to BGFX |  W. M. Martinez | 2018-09-14 | 3 | -38/+116 |
| * | -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] |  mooglyguy | 2018-08-26 | 2 | -5/+92 |
| * | Damn this design is ridiculous, let's just make it a little less crash-prone ... |  Olivier Galibert | 2018-07-18 | 1 | -0/+3 |
| * | fix compile on GCC 7.2.1 (nw) |  arbee | 2018-01-13 | 1 | -0/+1 |
| * | -bgfx: Abstracted some view-related functions into bgfx_view class, nw |  mooglyguy | 2018-01-13 | 2 | -0/+132 |
| * | Updates "2017" strings to "2018" where relevant. |  Jonathan Holt | 2018-01-06 | 1 | -1/+1 |
| * | srcclean and manual cleanups (nw) |  Vas Crabb | 2017-12-24 | 1 | -1/+1 |
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... |  Miodrag Milanovic | 2017-12-01 | 9 | -20/+20 |
| * | Use std::unique_ptr to manage instances of slider_state (nw) |  AJR | 2017-09-15 | 6 | -28/+35 |
| * | -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] |  MooglyGuy | 2017-06-11 | 2 | -88/+31 |
| * | -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... |  MooglyGuy | 2017-06-10 | 7 | -426/+293 |
| * | Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be... |  MooglyGuy | 2017-05-18 | 3 | -30/+30 |
| * | do variable substitution in bgfx_path #2201 |  Vas Crabb | 2017-04-23 | 3 | -12/+21 |
| * | Remove emu.h from headers (nw) |  Olivier Galibert | 2017-02-11 | 6 | -1/+5 |
| * | Updates "2016" strings to "2017 where relevant. |  Stiletto | 2017-01-24 | 1 | -1/+1 |
| * | Fix compile with latest BGFX (nw) |  Miodrag Milanovic | 2017-01-02 | 4 | -10/+11 |
| * | Move special windows.h include directives to build defines (nw) |  Brad Hughes | 2016-12-28 | 1 | -2/+0 |
| * | first srcclean pass (nw) |  Vas Crabb | 2016-12-25 | 1 | -1/+1 |
| * | Make shaders compile dx9 and dx11 only on windows (nw) |  Miodrag Milanovic | 2016-11-08 | 2 | -3/+7 |
| * | Updated BGFX and BX and recompiled shaders (nw) |  Branimir Karadžić | 2016-10-29 | 2 | -14/+39 |
| * | Reduced defocus effect to one pass (HLSL/BGFX) |  Jezze | 2016-10-22 | 1 | -11/+17 |
| * | NOTICE (TYPE NAME CONSOLIDATION) |  Miodrag Milanovic | 2016-10-22 | 14 | -24/+24 |
| * | Fixed aspect ratio of rounded corners (nw) |  Jezze | 2016-09-29 | 1 | -11/+12 |
| * | use floorf rather than floor for float->float |  Vas Crabb | 2016-09-28 | 2 | -4/+4 |
| * | Fixed several small issues in HLSL/BGFX |  Jezze | 2016-09-28 | 6 | -33/+100 |
| * | Update BGFX and BX packages and update MAME code to support new API (nw) |  Miodrag Milanovic | 2016-09-03 | 2 | -7/+7 |
| * | - already fixed scanline issue also applied for swapped orientation (nw) |  Jezze | 2016-08-13 | 1 | -3/+7 |
| * | std::min and std:max instead of MIN and MAX, also some more macros converted ... |  Miodrag Milanovic | 2016-07-31 | 1 | -1/+2 |
| * | Get sun4_40 happy with SCSI |  therealmogminer@gmail.com | 2016-07-22 | 3 | -0/+175 |
| * | Added crt-geom and crt-geom-deluxe shaders for bgfx. |  Jeremy Green | 2016-07-03 | 12 | -0/+734 |
| * | Cleanup and version bumpmame0175 |  Miodrag Milanovic | 2016-06-29 | 4 | -53/+53 |
| * | POSIX implementation for new directory read features, cleanup of Windows impl... |  Vas Crabb | 2016-06-25 | 2 | -7/+3 |
| * | C++-ified osd_directory (now osd::directory), and added last_modified to osd:... |  Nathan Woods | 2016-06-24 | 2 | -9/+9 |
| * | Small shader corrections (nw) |  ImJezze | 2016-06-20 | 2 | -2/+2 |
| * | Merge pull request #907 from einstein95/patch-6 |  Vas Crabb | 2016-06-15 | 1 | -3/+3 |
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| | * | Rearrange shaderc arguments (nw) |  Logan B | 2016-05-28 | 1 | -3/+3 |
| * | | Fixed scanlines if the screen output is less than twice the size of the host ... |  ImJezze | 2016-06-06 | 1 | -1/+7 |
| * | | Procedural texture for vectors in HLSL |  ImJezze | 2016-06-05 | 1 | -8/+10 |
| * | | More slider cleanup, nw |  therealmogminer@gmail.com | 2016-05-28 | 6 | -27/+26 |
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| * | Fix potential crash when using pillarbox default.lay but not specifying 3 sha... |  therealmogminer@gmail.com | 2016-05-27 | 1 | -2/+8 |
| * | Fix crash when using pillarbox shaders, nw |  therealmogminer@gmail.com | 2016-05-27 | 11 | -8/+186 |