| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] | 2018-12-05 | 1 | -2/+2 | |
| * | -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] | 2018-08-26 | 1 | -3/+16 | |
| * | Add runtime screen chain selection, nw | 2016-04-09 | 1 | -0/+1 | |
| * | Cleanups and version bump | 2016-03-30 | 1 | -1/+1 | |
| * | Huge cleanup of render target handling, nw | 2016-03-25 | 1 | -1/+1 | |
| * | Polishing up BGFX shader system, nw | 2016-03-18 | 1 | -0/+1 | |
| * | Add double-buffered render target support to bgfx shader defs, nw | 2016-03-13 | 1 | -3/+5 | |
| * | Cleanups and version bump | 2016-02-24 | 1 | -7/+7 | |
| * | Fix some compile errors, not sure if all(nw) | 2016-02-21 | 1 | -0/+11 | |
| * | First take on render API reorg, nw | 2016-02-21 | 1 | -0/+30 |
