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path: root/src/osd/modules/render/bgfx/texturemanager.h
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* render/bgfx: Fixed texture object lifecycle issues. Vas Crabb2023-02-021-14/+19
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-3/+3
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-1/+2
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-2/+2
* -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] mooglyguy2018-08-261-3/+16
* Add runtime screen chain selection, nw therealmogminer@gmail.com2016-04-091-0/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-1/+1
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-1/+1
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-0/+1
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-3/+5
* Cleanups and version bump Miodrag Milanovic2016-02-241-7/+7
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+11
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+30