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path: root/src/osd/modules/render/bgfx/texture.h
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* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-1/+3
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-1/+3
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-2/+2
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-10/+14
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-1/+2
* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-271-0/+1
* Cleanups and version bump Miodrag Milanovic2016-02-241-14/+14
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+31