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path: root/src/osd/modules/render/bgfx/texture.cpp
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* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-3/+6
* -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-041-7/+10
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-201-5/+8
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-4/+5
* use C++ library includes (nw) firewave2020-01-221-1/+1
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-2/+8
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-011-1/+1
* Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-031-6/+6
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-1/+1
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-7/+7
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-1/+12
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+30