| Commit message (Expand) | Author | Age | Files | Lines |
| * | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 1 | -4/+10 |
| * | -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... |  MooglyGuy | 2021-09-04 | 1 | -1/+2 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 1 | -2/+3 |
| * | -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... |  Ryan Holtz | 2020-06-20 | 1 | -0/+1 |
| * | Cleanups and version bumpmame0173 |  Miodrag Milanovic | 2016-04-27 | 1 | -1/+1 |
| * | Fix clang compile. |  couriersud | 2016-04-17 | 1 | -1/+1 |
| * | Add AVI writing to bgfx, nw |  therealmogminer@gmail.com | 2016-04-17 | 1 | -0/+1 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -22/+22 |
| * | Reinstate scale param for bgfx texture, nw |  therealmogminer@gmail.com | 2016-03-30 | 1 | -3/+3 |
| * | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -11/+7 |
| * | Fix housemnq crash, nw |  therealmogminer@gmail.com | 2016-03-22 | 1 | -1/+3 |
| * | Fix lots of issues with bgfx |  therealmogminer@gmail.com | 2016-03-21 | 1 | -1/+3 |
| * | Hopefully fix crashes on SDL, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -1/+3 |
| * | Polishing up BGFX shader system, nw |  therealmogminer@gmail.com | 2016-03-18 | 1 | -2/+7 |
| * | Add double-buffered render target support to bgfx shader defs, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -8/+35 |
| * | More work on bgfx data-driven shaders, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -3/+14 |
| * | Fix up a few things in chain JSON loading, nw |  therealmogminer@gmail.com | 2016-02-27 | 1 | -0/+1 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-02-24 | 1 | -6/+6 |
| * | Fix some compile errors, not sure if all(nw) |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+8 |
| * | More work on targets, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+1 |
| * | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+21 |