| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] | 2019-10-13 | 1 | -0/+1 | |
| * | Remove emu.h from headers (nw) | 2017-02-11 | 1 | -0/+1 | |
| * | NOTICE (TYPE NAME CONSOLIDATION) | 2016-10-22 | 1 | -1/+1 | |
| * | Cleanups and version bump | 2016-03-30 | 1 | -48/+48 | |
| * | Fix lots of issues with bgfx | 2016-03-21 | 1 | -8/+14 | |
| * | Make JSON error checking a lot more verbose | 2016-03-19 | 1 | -16/+11 | |
| * | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -2/+8 | |
| * | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -0/+89 |
