| Commit message (Expand) | Author | Age | Files | Lines |
| * | misc: remove "all rights reserved" copyright comment, |  hap | 2025-01-22 | 1 | -1/+1 |
| * | Removed some unnecessary backslash line continuations. (#12047) |  amameuser | 2024-02-21 | 2 | -2/+2 |
| * | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" |  Vas Crabb | 2023-09-08 | 1 | -5/+5 |
| * | Updated bgfx, bx and bimg to current upstream versions. (#11493) |  Julian Sikorski | 2023-09-06 | 1 | -5/+5 |
| * | render/bgfx: Got rid of a lot of unnecessary object copying during setup. |  Vas Crabb | 2023-01-29 | 27 | -386/+386 |
| * | Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] |  MooglyGuy | 2023-01-29 | 100 | -197/+605 |
| * | bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) |  cgwg | 2022-07-07 | 8 | -371/+238 |
| * | Removed superfluous semicolons from various source files. (#9796) |  0kmg | 2022-05-22 | 1 | -1/+1 |
| * | -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) |  MooglyGuy | 2022-03-17 | 1 | -4/+5 |
| * | -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... |  MooglyGuy | 2022-03-12 | 1 | -7/+6 |
| * | -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... |  MooglyGuy | 2021-09-04 | 1 | -8/+17 |
| * | -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... |  MooglyGuy | 2021-08-30 | 1 | -2/+9 |
| * | -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... |  MooglyGuy | 2021-08-24 | 1 | -17/+2 |
| * | BGFX fixes for various backends (#8469) [Ryan Holtz] |  MooglyGuy | 2021-08-20 | 2 | -14/+29 |
| * | Fix to make it work on windows |  Miodrag Milanovic | 2021-08-12 | 1 | -2/+0 |
| * | update shader.mk according to one in bgfx |  Miodrag Milanovic | 2021-08-10 | 1 | -23/+45 |
| * | bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. |  Vas Crabb | 2021-03-20 | 2 | -2/+2 |
| * | bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) |  cgwg | 2021-03-20 | 7 | -70/+270 |
| * | bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) |  cgwg | 2021-02-21 | 4 | -33/+248 |
| * | Update "2020" text to "2021" (#7713) |  Stiletto | 2021-01-28 | 1 | -1/+1 |
| * | srcclean in preparation for branching release |  Vas Crabb | 2021-01-24 | 110 | -270/+270 |
| * | bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... |  Vas Crabb | 2021-01-23 | 1 | -1/+1 |
| * | bgfx: Added lcd-grid shader. (#7691) |  cgwg | 2021-01-23 | 5 | -0/+156 |
| * | Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... |  cgwg | 2020-12-23 | 2 | -4/+14 |
| * | Happy New Year 2020 (nw) (#6128) |  Stiletto | 2020-01-04 | 1 | -1/+1 |
| * | -bgfx: Fixed Github issue #5961. [Ryan Holtz] |  MooglyGuy | 2019-11-24 | 1 | -2/+2 |
| * | -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] |  MooglyGuy | 2019-11-24 | 1 | -0/+24 |
| * | Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... |  Julian Sikorski | 2019-11-12 | 2 | -16/+8 |
| * | -bgfx: Fixed opengl backend, nw |  MooglyGuy | 2019-10-21 | 1 | -0/+2 |
| * | Make shaders fixes (#5730) |  Julian Sikorski | 2019-10-13 | 1 | -14/+15 |
| * | -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] |  MooglyGuy | 2019-10-13 | 3 | -0/+70 |
| * | WIP: sync bgfx, bx and bimg with latest upstream (#5723) |  Julian Sikorski | 2019-10-13 | 3 | -16/+27 |
| * | Remove shaders that I didn't mean to commit, nw |  MooglyGuy | 2019-07-10 | 5 | -533/+0 |
| * | -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] |  MooglyGuy | 2019-07-10 | 5 | -0/+533 |
| * | (nw) Clean up the mess on master |  Vas Crabb | 2019-03-26 | 3 | -7/+7 |
| * | Revert "conflict resolution (nw)" |  andreasnaive | 2019-03-25 | 3 | -7/+7 |
| * | fs_xbr-lv3-noblend.sc: Fix compile (nw) |  Olivier Galibert | 2019-03-25 | 1 | -3/+3 |
| * | Merge pull request #4492 from algestam/bgfx_hlsl_fix |  R. Belmont | 2019-01-16 | 1 | -3/+3 |
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| | * | Transposed transformation matrix to fix bgfx colors (nw) |  Henrik Algestam | 2019-01-08 | 1 | -3/+3 |
| * | | 2018 -> 2019 changes (nw) |  Stiletto | 2019-01-10 | 1 | -1/+1 |
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| * | HLSL Color Transforms and 3D LUT (#4043) |  Westley M. Martinez | 2018-10-07 | 5 | -8/+118 |
| * | Port scanline modification to BGFX |  W. M. Martinez | 2018-09-14 | 3 | -38/+116 |
| * | Updates "2017" strings to "2018" where relevant. |  Jonathan Holt | 2018-01-06 | 1 | -1/+1 |
| * | -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] |  MooglyGuy | 2017-06-11 | 2 | -88/+31 |
| * | -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... |  MooglyGuy | 2017-06-10 | 7 | -426/+293 |
| * | Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be... |  MooglyGuy | 2017-05-18 | 3 | -30/+30 |
| * | Updates "2016" strings to "2017 where relevant. |  Stiletto | 2017-01-24 | 1 | -1/+1 |
| * | first srcclean pass (nw) |  Vas Crabb | 2016-12-25 | 1 | -1/+1 |
| * | Make shaders compile dx9 and dx11 only on windows (nw) |  Miodrag Milanovic | 2016-11-08 | 2 | -3/+7 |
| * | Updated BGFX and BX and recompiled shaders (nw) |  Branimir Karadžić | 2016-10-29 | 1 | -11/+27 |