| Commit message (Expand) | Author | Age | Files | Lines |
| * | emscripten: fixes to get bgfx working (#13255) |  algestam | 2025-02-06 | 1 | -0/+9 |
| * | osd: Turned video modules into actual modules, fixed various issues. |  Vas Crabb | 2023-02-01 | 1 | -6/+5 |
| * | render/bgfx: Got rid of a lot of unnecessary object copying during setup. |  Vas Crabb | 2023-01-29 | 1 | -6/+6 |
| * | Update BGFX, BX and BIMG (#10789) |  Miodrag Milanović | 2023-01-05 | 1 | -2/+4 |
| * | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) |  R. Belmont | 2023-01-04 | 1 | -4/+2 |
| * | Update BGFX, BX and BIMG (#10750) |  Miodrag Milanović | 2023-01-04 | 1 | -2/+4 |
| * | osd/modules/file: Don't magically substitute environment variables when openi... |  npwoods | 2022-12-17 | 1 | -1/+1 |
| * | Clean up #includes in src/osd (#10029) |  ajrhacker | 2022-07-04 | 1 | -4/+7 |
| * | osdcore.h: Changed osd_subst_env to accept a std::string_view and return a st... |  npwoods | 2022-06-15 | 1 | -3/+1 |
| * | Updated BGFX fixes; verified as working on Linux and Windows. (#9420) |  MooglyGuy | 2022-03-15 | 1 | -16/+43 |
| * | Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" |  Vas Crabb | 2022-03-16 | 1 | -12/+10 |
| * | More BGFX stability improvements (missing files + multi-window) (#9410) |  MooglyGuy | 2022-03-14 | 1 | -10/+12 |
| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... |  Miodrag Milanovic | 2017-12-01 | 1 | -4/+4 |
| * | do variable substitution in bgfx_path #2201 |  Vas Crabb | 2017-04-23 | 1 | -8/+11 |
| * | Fix compile with latest BGFX (nw) |  Miodrag Milanovic | 2017-01-02 | 1 | -4/+4 |
| * | Updated BGFX and BX and recompiled shaders (nw) |  Branimir Karadžić | 2016-10-29 | 1 | -3/+12 |
| * | bgfx: Add data-driven render target clearing [Ryan Holtz] |  therealmogminer@gmail.com | 2016-04-14 | 1 | -11/+23 |
| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" |  Miodrag Milanovic | 2016-04-08 | 1 | -7/+1 |
| * | Revert "compile fix on windows (nw)" |  Miodrag Milanovic | 2016-04-08 | 1 | -2/+0 |
| * | compile fix on windows (nw) |  Miodrag Milanovic | 2016-04-08 | 1 | -0/+2 |
| * | Fix SDL compile on linux. Took the opportunity to remove a number of |  couriersud | 2016-04-08 | 1 | -1/+7 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-03-30 | 1 | -4/+4 |
| * | Huge cleanup of render target handling, nw |  therealmogminer@gmail.com | 2016-03-25 | 1 | -1/+1 |
| * | Add bgfx command line options, major shakeup of organization, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -6/+10 |
| * | Add dynamic skipping of shader chain passes, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -17/+19 |
| * | compile with latest bgfx,bx (nw) |  Miodrag Milanovic | 2016-03-08 | 1 | -0/+1 |
| * | Cleanups and version bump |  Miodrag Milanovic | 2016-02-24 | 1 | -13/+13 |
| * | Fix some compile errors, not sure if all(nw) |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+11 |
| * | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+73 |