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path: root/src/osd/modules/render/bgfx/effect.h
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* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-011-9/+11
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-2/+3
* Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... MooglyGuy2022-12-261-1/+1
* -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-261-1/+1
* Updated BGFX fixes; verified as working on Linux and Windows. (#9420) MooglyGuy2022-03-151-1/+2
* Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" Vas Crabb2022-03-161-2/+1
* More BGFX stability improvements (missing files + multi-window) (#9410) MooglyGuy2022-03-141-1/+2
* Fixed a few missing #includes flagged by VS2019 beta, nw mooglyguy2018-12-301-0/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-7/+7
* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-251-1/+1
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-1/+0
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-1/+1
* Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-131-0/+1
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-13/+9
* Cleanups and version bump Miodrag Milanovic2016-02-241-10/+10
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+32