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path: root/src/osd/modules/render/bgfx/effect.cpp
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* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-011-17/+17
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-3/+7
* Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... MooglyGuy2022-12-261-2/+1
* -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-261-1/+2
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-0/+1
* Updated BGFX fixes; verified as working on Linux and Windows. (#9420) MooglyGuy2022-03-151-0/+1
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-1/+1
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-7/+1
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-261-1/+1
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-011-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-6/+6
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-0/+8
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-2/+4
* Cleanups and version bump Miodrag Milanovic2016-02-241-21/+21
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+44