summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/render/bgfx/chainmanager.cpp
Commit message (Expand)AuthorAgeFilesLines
* bgfx: Honour texture wrap flag. (#9812) Vas Crabb2022-05-231-1/+4
* Updated BGFX fixes; verified as working on Linux and Windows. (#9420) MooglyGuy2022-03-151-4/+4
* Revert "More BGFX stability improvements (missing files + multi-window) (#9410)" Vas Crabb2022-03-161-4/+4
* More BGFX stability improvements (missing files + multi-window) (#9410) MooglyGuy2022-03-141-4/+4
* -osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb2021-11-131-25/+13
* -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-041-3/+4
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-201-3/+5
* ui: Clean up slider callbacks AJR2021-01-271-10/+8
* bgfx/chainmanager.cpp: Remove another entirely useless string_format call AJR2020-12-211-1/+1
* Eliminate many unnecessary c_str calls AJR2020-12-211-5/+5
* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-301-1/+1
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-3/+3
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-21/+44
* bgfx: fix tgmj crash on resolution change (GitHub #5857) [Ryan Holtz Vas Crabb2019-11-061-0/+8
* (nw) keep a persistent temporary palette buffer in bgfx chain manager, back o... Vas Crabb2019-10-251-6/+6
* -bgfx: Fixed incorrect pitch of palette uploads, fixes 16-bit palettized text... MooglyGuy2019-10-231-4/+8
* -bgfx: Fix crash when scrolling current effect to 'none', nw MooglyGuy2019-10-221-1/+1
* -bgfx: Rework chain updating to minimize primlist locking, nw MooglyGuy2019-10-221-86/+103
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-11/+78
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-1/+1
* Damn this design is ridiculous, let's just make it a little less crash-prone ... Olivier Galibert2018-07-181-0/+3
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-011-2/+2
* Use std::unique_ptr to manage instances of slider_state (nw) AJR2017-09-151-5/+4
* do variable substitution in bgfx_path #2201 Vas Crabb2017-04-231-3/+7
* Fix compile with latest BGFX (nw) Miodrag Milanovic2017-01-021-2/+3
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-281-2/+0
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-2/+2
* use floorf rather than floor for float->float Vas Crabb2016-09-281-2/+2
* Fixed several small issues in HLSL/BGFX Jezze2016-09-281-2/+2
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-1/+2
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-23/+23
* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-251-3/+1
* C++-ified osd_directory (now osd::directory), and added last_modified to osd:... Nathan Woods2016-06-241-5/+5
* More slider cleanup, nw therealmogminer@gmail.com2016-05-281-12/+5
* Fix potential crash when using pillarbox default.lay but not specifying 3 sha... therealmogminer@gmail.com2016-05-271-2/+8
* Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-271-2/+4
* Fix debug crash with bgfx screen chains therealmogminer@gmail.com2016-05-261-3/+16
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-10/+10
* Move slider_state and ui_menu_item into src/frontend/mame, nw therealmogminer@gmail.com2016-05-161-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-272/+272
* Reapply balrog's fix therealmogminer@gmail.com2016-04-261-0/+1
* Fix preservation of settings when changing screen chain selection with multip... therealmogminer@gmail.com2016-04-261-0/+59
* Revert "Fix crash when switching screen chains (nw)" upon request (nw) balr0g2016-04-251-1/+0
* Fix crash when switching screen chains (nw) balr0g2016-04-251-0/+1
* bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-251-13/+19
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-1/+15
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-2/+1
* Checkpoint 1, nw therealmogminer@gmail.com2016-04-211-5/+47
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron Zemek,Maxim... therealmogminer@gmail.com2016-04-181-1/+1
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-17/+3