| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleanup and version bumpmame0175 | 2016-06-29 | 1 | -23/+23 | |
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| * | POSIX implementation for new directory read features, cleanup of Windows ↵ | 2016-06-25 | 1 | -3/+1 | |
| | | | | | implementation, return directory handle as smart pointer, fix full build [Vas Crabb] | ||||
| * | C++-ified osd_directory (now osd::directory), and added last_modified to ↵ | 2016-06-24 | 1 | -5/+5 | |
| | | | | | osd::directory::entry | ||||
| * | More slider cleanup, nw | 2016-05-28 | 1 | -12/+5 | |
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| * | Fix potential crash when using pillarbox default.lay but not specifying 3 ↵ | 2016-05-27 | 1 | -2/+8 | |
| | | | | | shader chains | ||||
| * | Fix crash when using pillarbox shaders, nw | 2016-05-27 | 1 | -2/+4 | |
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| * | Fix debug crash with bgfx screen chains | 2016-05-26 | 1 | -3/+16 | |
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| * | ui refactoring [Vas Crabb] | 2016-05-27 | 1 | -10/+10 | |
| | | | | | | | | * move menu classes into ::ui namesapce * reduce scope of many symbols (first step in making UI code less rage-inducing so I can fix text input) | ||||
| * | Move slider_state and ui_menu_item into src/frontend/mame, nw | 2016-05-16 | 1 | -1/+1 | |
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| * | Cleanups and version bumpmame0173 | 2016-04-27 | 1 | -272/+272 | |
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| * | Reapply balrog's fix | 2016-04-26 | 1 | -0/+1 | |
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| * | Fix preservation of settings when changing screen chain selection with ↵ | 2016-04-26 | 1 | -0/+59 | |
| | | | | | multiple screens, nw | ||||
| * | Revert "Fix crash when switching screen chains (nw)" upon request (nw) | 2016-04-25 | 1 | -1/+0 | |
| | | | | | This reverts commit 3e1af09ef5888a2dd328b0c1db94151ee4491fcb. | ||||
| * | Fix crash when switching screen chains (nw) | 2016-04-25 | 1 | -0/+1 | |
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| * | bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] | 2016-04-25 | 1 | -13/+19 | |
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| * | Added "selection" parameter to chain input sampler | 2016-04-24 | 1 | -1/+15 | |
| | | | | | | - if specified all textures (.png) within the same directoy of the given texture will be selectable via slider in the UI - also added slider for "shadow mask tile mode" to HLSL chain | ||||
| * | Split UI and frontend part from core [Miodrag Milanovic] | 2016-04-23 | 1 | -2/+1 | |
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| * | Checkpoint 1, nw | 2016-04-21 | 1 | -5/+47 | |
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| * | -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron ↵ | 2016-04-18 | 1 | -1/+1 | |
| | | | | | Zemek,Maxim Stepin] | ||||
| * | Add pillarboxing shaders and layout for bgfx, nw | 2016-04-16 | 1 | -17/+3 | |
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| * | Reduction code for entries of "enum class ui_menu_item_type" and the use of ↵ | 2016-04-15 | 1 | -3/+3 | |
| | | | | | item_append with separators. | ||||
| * | bgfx: Add data-driven render target clearing [Ryan Holtz] | 2016-04-14 | 1 | -4/+4 | |
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| * | Make OSDs return ui_menu_item lists, not slider_state lists | 2016-04-10 | 1 | -7/+31 | |
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| * | Add dividing line to bgfx slider list where applicable, nw | 2016-04-10 | 1 | -7/+6 | |
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| * | Fix compile on linux and windows. | 2016-04-10 | 1 | -12/+0 | |
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| * | Fix memory leak when changing screen chains, will fix any issues later, nw | 2016-04-10 | 1 | -2/+3 | |
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| * | Make sliders use an std::vector instead of a linked list, nw | 2016-04-10 | 1 | -31/+13 | |
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| * | Fix linux compile. | 2016-04-10 | 1 | -3/+3 | |
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| * | Fix compile on windows, nw | 2016-04-10 | 1 | -1/+13 | |
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| * | Include modules/osdwindow.h instead of window.h. | 2016-04-09 | 1 | -2/+2 | |
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| * | Add runtime screen chain selection, nw | 2016-04-09 | 1 | -76/+261 | |
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| * | Try to fix issue on some linux platforms (nw) | 2016-04-08 | 1 | -3/+3 | |
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| * | Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" | 2016-04-08 | 1 | -3/+4 | |
| | | | | | | Partial revert only, some changes still in This reverts commit 632b10cd0ec304c0367321a5be62164d00b18ff1. | ||||
| * | Revert "compile fix on windows (nw)" | 2016-04-08 | 1 | -7/+1 | |
| | | | | | This reverts commit f862b775205e7b07e3803a8f1c789e7d6b710f24. | ||||
| * | compile fix on windows (nw) | 2016-04-08 | 1 | -1/+7 | |
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| * | Fix SDL compile on linux. Took the opportunity to remove a number of | 2016-04-08 | 1 | -4/+3 | |
| | | | | | | "emu.h" includes from src/osd/modules/render/bgfx code. There is still a conflict between mame memory.h and bgfx memory.h to be resolved. | ||||
| * | Pull a bunch of screen chain code from drawbgfx to chainmanager where it ↵ | 2016-04-06 | 1 | -10/+211 | |
| | | | | | belongs, nw | ||||
| * | Cleanups and version bump | 2016-03-30 | 1 | -5/+5 | |
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| * | Cleanup in the bgfx aisle, nw | 2016-03-25 | 1 | -3/+3 | |
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| * | Huge cleanup of render target handling, nw | 2016-03-25 | 1 | -1/+3 | |
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| * | Per-screen sliders and some bugfixing, nw | 2016-03-23 | 1 | -13/+7 | |
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| * | Fix lots of issues with bgfx | 2016-03-21 | 1 | -1/+21 | |
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| * | Make JSON error checking a lot more verbose | 2016-03-19 | 1 | -1/+1 | |
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| * | Bugfixes, nw | 2016-03-18 | 1 | -1/+5 | |
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| * | Add most of the rest of the D3D HLSL chain, nw | 2016-03-15 | 1 | -1/+1 | |
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| * | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -7/+7 | |
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| * | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -1/+2 | |
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| * | More work on bgfx data-driven shaders, nw | 2016-03-13 | 1 | -7/+5 | |
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| * | compile with latest bgfx,bx (nw) | 2016-03-08 | 1 | -0/+1 | |
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| * | Fix up a few things in chain JSON loading, nw | 2016-02-27 | 1 | -0/+66 | |
