summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/render/bgfx/chainentryreader.cpp
Commit message (Expand)AuthorAgeFilesLines
* render/bgfx: Use platform-specific path separator more consistently AJR2021-02-051-1/+1
* render/bgfx: Fix failure to load texture .png files when -artpath contains mu... AJR2021-02-031-45/+34
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-1/+1
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-1/+6
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-1/+1
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-6/+6
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-3/+8
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-251-4/+2
* C++-ified osd_directory (now osd::directory), and added last_modified to osd:... Nathan Woods2016-06-241-4/+4
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-24/+101
* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-141-1/+14
* Revert "Fix SDL compile on linux. Took the opportunity to remove a number of" Miodrag Milanovic2016-04-081-0/+2
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-2/+0
* Cleanups and version bump Miodrag Milanovic2016-03-301-60/+60
* Reinstate scale param for bgfx texture, nw therealmogminer@gmail.com2016-03-301-2/+7
* Minor bgfx fixups, nw therealmogminer@gmail.com2016-03-261-19/+0
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-8/+45
* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-231-0/+5
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-29/+46
* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-22/+23
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-5/+5
* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-161-2/+2
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-1/+18
* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-2/+2
* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-3/+18
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-6/+25
* Cleanups and version bump Miodrag Milanovic2016-02-241-2/+2
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+8
* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+48