Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | opengl/gl_shader_tool.h: Clarified licensing. | 2024-05-10 | 1 | -1/+2 | |
| | | | | | This was originally distributed as GPLv2. Sven Gothel permitted distribution as BSD-3-Clause in 2015. | ||||
* | osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ↵ | 2023-02-25 | 1 | -103/+115 | |
| | | | | | | | | | | | | | | with -video opengl. Turned shader tool/shader manager into a class so multiple screens/windows don't nuke each other. Don't try to get supported extensions without a valid GL context with Windows OSD. Use per-context GL function pointers for shader manager and for all functions when using GL dispatch. Windows doesn't guarantee extension functions from one context are valid for another. | ||||
* | A round of spelling/typographical fixes to source comments (nw) | 2016-11-24 | 1 | -4/+4 | |
| | |||||
* | Sven gave permission for BSD3 distribution (nw) | 2015-05-22 | 1 | -1/+1 | |
| | |||||
* | did license settings for OG and Andrew, cleared up OSD part for licenses (nw) | 2015-05-09 | 1 | -14/+3 | |
| | |||||
* | Added license headers to the rest of files (nw) | 2015-05-07 | 1 | -0/+2 | |
| | |||||
* | Moved opengl related stuff to modules/opengl | 2015-02-26 | 1 | -0/+198 | |