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* opengl/gl_shader_tool.h: Clarified licensing. Vas Crabb2024-05-101-1/+2
| | | | | This was originally distributed as GPLv2. Sven Gothel permitted distribution as BSD-3-Clause in 2015.
* osd: Fixed various OpenGL issues - fixes -nowaitvsync not working on Windows ↵ Vas Crabb2023-02-251-103/+115
| | | | | | | | | | | | | | with -video opengl. Turned shader tool/shader manager into a class so multiple screens/windows don't nuke each other. Don't try to get supported extensions without a valid GL context with Windows OSD. Use per-context GL function pointers for shader manager and for all functions when using GL dispatch. Windows doesn't guarantee extension functions from one context are valid for another.
* A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-241-4/+4
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* Sven gave permission for BSD3 distribution (nw) Miodrag Milanovic2015-05-221-1/+1
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* did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-091-14/+3
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* Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-071-0/+2
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* Moved opengl related stuff to modules/opengl couriersud2015-02-261-0/+198