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* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-294-10/+6
* A few minor input fixes and cleanups Brad Hughes2016-06-252-14/+0
* Introduce dynamic_module Giuseppe Gorgoglione2016-06-114-1/+278
* Move window_list to osd_common_t Brad Hughes2016-06-112-0/+5
* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-3/+0
* Placed back old output system as module "-output windows" need more things cl... Miodrag Milanovic2016-06-051-0/+2
* ui refactoring [Vas Crabb] Vas Crabb2016-05-272-3/+3
* 1. fixed title of fr2; 2. Fixed access violation after getting: Robbbert2016-05-211-4/+8
* Move slider_state and ui_menu_item into src/frontend/mame, nw therealmogminer@gmail.com2016-05-161-2/+1
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-1/+0
* Fix OSX compile (nw) Miodrag Milanovic2016-05-061-4/+0
* RIP sdlinc.h couriersud2016-05-061-1/+1
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-1/+1
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-245-22/+22
* enabled internal debugger, but this would need to go in time, it is too coupl... Miodrag Milanovic2016-04-231-1/+1
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+1
* Isolate CLI part (nw) Miodrag Milanovic2016-04-202-3/+3
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-172-2/+18
* Added ImGui based debugger. [Barry Rodewald] mahlemiut2016-04-171-0/+1
* renamed class to osd_watchdog (nw) Miodrag Milanovic2016-04-152-2/+2
* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-152-8/+26
* moved osdsync to root of OSD, removed osdmini (nw) Miodrag Milanovic2016-04-151-13/+0
* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-102-3/+5
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-102-5/+7
* Added skeleton for network output (nw) Miodrag Milanovic2016-04-091-0/+1
* Added none and console output providers (nw) Miodrag Milanovic2016-04-092-15/+27
* Use XAudio2 by default if available. Brad Hughes2016-04-051-1/+1
* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+1
* Small changes. (nw) dankan18902016-04-031-0/+3
* Fix linux compile (nw) Miodrag Milanovic2016-04-031-1/+1
* move clipboard handling on proper place (nw) Miodrag Milanovic2016-04-034-0/+194
* Cleanups and version bump Miodrag Milanovic2016-03-304-23/+21
* Final bgfx fixups for release therealmogminer@gmail.com2016-03-281-1/+1
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-252-6/+0
* Merge bgfx_shader into master, nw therealmogminer@gmail.com2016-03-232-6/+29
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| * Typo fix, nw therealmogminer@gmail.com2016-03-231-1/+1
| * Fix up description of -bgfx_screen_chains, nw therealmogminer@gmail.com2016-03-231-1/+1
| * Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-232-3/+3
| * Merge with master therealmogminer@gmail.com2016-03-213-48/+9
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| * | Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-2/+2
| * | Fix screen flipping on opengl targets in bgfx, nw therealmogminer@gmail.com2016-03-181-1/+1
| * | Add bgfx_backend and bgfx_debug options, fix compile error on mac, nw therealmogminer@gmail.com2016-03-182-0/+6
| * | Some bugfixes for BGFX on SDL, nw therealmogminer@gmail.com2016-03-182-1/+3
| * | Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-182-2/+8
| * | Remove -mt, nw therealmogminer@gmail.com2016-03-152-3/+0
| * | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-152-3/+6
| * | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-132-2/+11
* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' Antonio Giner2016-03-181-0/+2
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| * | Rewrote overly complex rawinput_device_improve_name function for rawinput mod... Brad Hughes2016-03-181-0/+2
* | | Merge remote-tracking branch 'refs/remotes/mamedev/master' Antonio Giner2016-03-173-47/+5
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