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path: root/src/osd/modules/lib/osdobj_common.cpp
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* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-1/+1
* OSD/network interface cleanup AJR2022-08-281-0/+1
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-2/+26
* util/options.h: Removed legacy OPTION_* option type constants. (#9851) npwoods2022-05-301-116/+116
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-121-1/+1
* Remove uwp specific sources Miodrag Milanovic2021-10-261-2/+0
* Updated help text for bgfx_backend Robbbert2021-08-131-1/+1
* sound: Pulseaudio support Olivier Galibert2021-04-161-0/+3
* Changed audio_latency valid range from 1-5 to 0-5 (#7916) 9871238791132021-04-011-1/+1
* Much more core std::string_view modernization AJR2021-01-201-1/+1
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-10/+10
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-2/+2
* video: higher maximum prescale (nw) hap2020-01-051-1/+1
* UI input menu: treat codes containing a postive and negative of the same thin... Vas Crabb2019-11-211-1/+1
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-261-17/+20
* Fix typo (nw) R. Belmont2019-09-161-1/+1
* A few files that got missed (nw) arbee2019-09-151-1/+2
* gdbstub: added new GDB stub debugger (#5456) Ramiro Polla2019-08-111-0/+2
* (nw) Clean up the mess on master Vas Crabb2019-03-261-17/+15
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-15/+17
* apply -verbose after processing command-line options and after first pass ove... Vas Crabb2019-01-121-17/+15
* make dsound default over xaudio2 (nw) hap2018-12-141-1/+1
* clean up and improve option descriptions Vas Crabb2018-12-131-16/+16
* dec8.cpp: Fix regression with ghostb, srdarwin (nw) Scott Stone2018-12-091-1/+1
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-0/+1
* Fix exception on exit (nw) AJR2018-01-241-2/+0
* Eliminate core_strdup (nw) AJR2018-01-241-5/+6
* Add Bicubic Shader to OpenGL Backend Aaron2017-12-301-1/+1
* Top prescale value allowed via command-line is 3 (not 4) (nw) Scott Stone2017-10-181-1/+1
* Fix for prescale value entry (MT#6720) (nw) Scott Stone2017-10-181-1/+1
* fix allowed latency range intealls2017-01-171-1/+1
* Initial PortAudio backend with build script changes to support library versio... inte alls2017-01-111-0/+10
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-141-0/+1
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-0/+1
* Small cleanup (nw) Miodrag Milanovic2016-11-111-3/+2
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-111-1/+1
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-3/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-1/+19
* Patch to fix the Gun#2 not working in Mame, please refer to Bug id 6185 on Ma... Patrick Lessard2016-08-021-0/+1
* Restore ability to supply explicit name for bgfx AVI output file, auto causes... Vas Crabb2016-07-071-0/+1
* Remove bgfx_avi_name and hlsl_write options Giuseppe Gorgoglione2016-07-041-1/+0
* A few minor input fixes and cleanups Brad Hughes2016-06-251-13/+0
* Move window_list to osd_common_t Brad Hughes2016-06-111-0/+2
* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-3/+0
* Placed back old output system as module "-output windows" need more things cl... Miodrag Milanovic2016-06-051-0/+2
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-1/+1
* 1. fixed title of fr2; 2. Fixed access violation after getting: Robbbert2016-05-211-4/+8
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-1/+0
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-2/+2