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path: root/src/osd/modules/lib/osdobj_common.cpp
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* (nw) Clean up the mess on master Vas Crabb2019-03-261-17/+15
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-15/+17
* apply -verbose after processing command-line options and after first pass ove... Vas Crabb2019-01-121-17/+15
* make dsound default over xaudio2 (nw) hap2018-12-141-1/+1
* clean up and improve option descriptions Vas Crabb2018-12-131-16/+16
* dec8.cpp: Fix regression with ghostb, srdarwin (nw) Scott Stone2018-12-091-1/+1
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-0/+1
* Fix exception on exit (nw) AJR2018-01-241-2/+0
* Eliminate core_strdup (nw) AJR2018-01-241-5/+6
* Add Bicubic Shader to OpenGL Backend Aaron2017-12-301-1/+1
* Top prescale value allowed via command-line is 3 (not 4) (nw) Scott Stone2017-10-181-1/+1
* Fix for prescale value entry (MT#6720) (nw) Scott Stone2017-10-181-1/+1
* fix allowed latency range intealls2017-01-171-1/+1
* Initial PortAudio backend with build script changes to support library versio... inte alls2017-01-111-0/+10
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-141-0/+1
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-0/+1
* Small cleanup (nw) Miodrag Milanovic2016-11-111-3/+2
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-111-1/+1
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-3/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-1/+19
* Patch to fix the Gun#2 not working in Mame, please refer to Bug id 6185 on Ma... Patrick Lessard2016-08-021-0/+1
* Restore ability to supply explicit name for bgfx AVI output file, auto causes... Vas Crabb2016-07-071-0/+1
* Remove bgfx_avi_name and hlsl_write options Giuseppe Gorgoglione2016-07-041-1/+0
* A few minor input fixes and cleanups Brad Hughes2016-06-251-13/+0
* Move window_list to osd_common_t Brad Hughes2016-06-111-0/+2
* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-3/+0
* Placed back old output system as module "-output windows" need more things cl... Miodrag Milanovic2016-06-051-0/+2
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-1/+1
* 1. fixed title of fr2; 2. Fixed access violation after getting: Robbbert2016-05-211-4/+8
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-1/+0
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-2/+2
* enabled internal debugger, but this would need to go in time, it is too coupl... Miodrag Milanovic2016-04-231-1/+1
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+1
* Isolate CLI part (nw) Miodrag Milanovic2016-04-201-1/+1
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-2/+15
* Added ImGui based debugger. [Barry Rodewald] mahlemiut2016-04-171-0/+1
* renamed class to osd_watchdog (nw) Miodrag Milanovic2016-04-151-1/+1
* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-1/+17
* Make OSDs return ui_menu_item lists, not slider_state lists therealmogminer@gmail.com2016-04-101-1/+1
* Make sliders use an std::vector instead of a linked list, nw therealmogminer@gmail.com2016-04-101-4/+4
* Added skeleton for network output (nw) Miodrag Milanovic2016-04-091-0/+1
* Added none and console output providers (nw) Miodrag Milanovic2016-04-091-13/+24
* Use XAudio2 by default if available. Brad Hughes2016-04-051-1/+1
* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+1
* Small changes. (nw) dankan18902016-04-031-0/+3
* Cleanups and version bump Miodrag Milanovic2016-03-301-8/+8
* Final bgfx fixups for release therealmogminer@gmail.com2016-03-281-1/+1
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-2/+0
* Merge bgfx_shader into master, nw therealmogminer@gmail.com2016-03-231-3/+10
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