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path: root/src/osd/modules/lib/osdobj_common.cpp
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* Various optimisations to code generaton. Vas Crabb2023-03-261-1/+1
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-5/+5
* osd: Don't pump events when reading inputs. Vas Crabb2023-02-231-0/+8
* bgfx: Refined configuration handling: Vas Crabb2023-02-021-8/+8
* osd: Fixed BGFX crash on toggling fullscreen on Linux. Vas Crabb2023-02-021-2/+2
* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-011-55/+50
* Various input and OSD refactoring: Vas Crabb2023-01-291-23/+8
* Miscellaneous fixes and refactoring: Vas Crabb2023-01-281-71/+17
* osd: Added option to accept SDL game controller/joystick input when losing UI... Vas Crabb2023-01-141-1/+2
* osd: Added support for mapping files to sdlgame joystick provider and made it... Vas Crabb2023-01-141-122/+124
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-1/+2
* util/options.cpp: Fixed overriden default option values from OSD. Vas Crabb2022-12-191-2/+2
* osd/modules/file: Don't magically substitute environment variables when openi... npwoods2022-12-171-2/+2
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-1/+1
* OSD/network interface cleanup AJR2022-08-281-0/+1
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-2/+26
* util/options.h: Removed legacy OPTION_* option type constants. (#9851) npwoods2022-05-301-116/+116
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-121-1/+1
* Remove uwp specific sources Miodrag Milanovic2021-10-261-2/+0
* Updated help text for bgfx_backend Robbbert2021-08-131-1/+1
* sound: Pulseaudio support Olivier Galibert2021-04-161-0/+3
* Changed audio_latency valid range from 1-5 to 0-5 (#7916) 9871238791132021-04-011-1/+1
* Much more core std::string_view modernization AJR2021-01-201-1/+1
* Got rid of global_alloc/global_free. Vas Crabb2020-10-031-10/+10
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-301-2/+2
* video: higher maximum prescale (nw) hap2020-01-051-1/+1
* UI input menu: treat codes containing a postive and negative of the same thin... Vas Crabb2019-11-211-1/+1
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-261-17/+20
* Fix typo (nw) R. Belmont2019-09-161-1/+1
* A few files that got missed (nw) arbee2019-09-151-1/+2
* gdbstub: added new GDB stub debugger (#5456) Ramiro Polla2019-08-111-0/+2
* (nw) Clean up the mess on master Vas Crabb2019-03-261-17/+15
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-15/+17
* apply -verbose after processing command-line options and after first pass ove... Vas Crabb2019-01-121-17/+15
* make dsound default over xaudio2 (nw) hap2018-12-141-1/+1
* clean up and improve option descriptions Vas Crabb2018-12-131-16/+16
* dec8.cpp: Fix regression with ghostb, srdarwin (nw) Scott Stone2018-12-091-1/+1
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-071-0/+1
* Fix exception on exit (nw) AJR2018-01-241-2/+0
* Eliminate core_strdup (nw) AJR2018-01-241-5/+6
* Add Bicubic Shader to OpenGL Backend Aaron2017-12-301-1/+1
* Top prescale value allowed via command-line is 3 (not 4) (nw) Scott Stone2017-10-181-1/+1
* Fix for prescale value entry (MT#6720) (nw) Scott Stone2017-10-181-1/+1
* fix allowed latency range intealls2017-01-171-1/+1
* Initial PortAudio backend with build script changes to support library versio... inte alls2017-01-111-0/+10
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-141-0/+1
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-0/+1
* Small cleanup (nw) Miodrag Milanovic2016-11-111-3/+2
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-111-1/+1
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-3/+3