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path: root/src/osd/modules/input/input_xinput.h
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* osd/tools: msvc fixes Patrick Mackinlay2023-02-011-0/+1
* Various input and OSD refactoring: Vas Crabb2023-01-291-5/+8
* osd: Still more XInput rhythm game controller support for Windows: Vas Crabb2023-01-181-3/+7
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-52/+2
* osd: Cleaned up Windows API usage a little. Vas Crabb2022-05-261-0/+7
* Slightly cleaned up OSD input modules. Vas Crabb2021-07-291-101/+42
* input: make xinput analog triggers half-axes and default IPT_PEDAL2 to RZ- in... hap2017-10-171-5/+5
* Revert "xinput: the left+right triggers combined are considered the Z Axis, n... AJR2017-10-131-2/+3
* xinput: the left+right triggers combined are considered the Z Axis, not Z Axi... hap2017-10-131-3/+2
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-1/+1
* Adding id() property to input_device Tomer Verona2016-09-201-1/+1
* osd input code cleanup (nw) Brad Hughes2016-08-221-2/+9
* Add WINAPI to other needed functions for stdcall calling convention on 32-bit Brad Hughes2016-06-151-2/+2
* Introduce dynamic_module Giuseppe Gorgoglione2016-06-111-21/+19
* Cleanups and version bumpmame0173 Miodrag Milanovic2016-04-271-1/+1
* Correct trigger axis. XInput small code cleanup. Brad Hughes2016-04-091-9/+9
* Make Xinput triggers analog Brad Hughes2016-04-061-2/+2
* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+140