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mame
aaron-nl3
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addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
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dribbling-nl
dsp563xx
floppysound
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lua_engine_ui_refactor_2
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master
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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osd
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modules
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input
/
input_xinput.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup and version bump
mame0175
Miodrag Milanovic
2016-06-29
1
-1
/
+1
*
Introduce dynamic_module
Giuseppe Gorgoglione
2016-06-11
1
-34
/
+12
*
Hybrid Input Module: Change error printing to verbose on probe() and error on...
Brad Hughes
2016-05-31
1
-2
/
+2
*
Cleanups and version bump
mame0173
Miodrag Milanovic
2016-04-27
1
-1
/
+1
*
Fix bug in Xinput DPAD POV mapping.
Brad Hughes
2016-04-10
1
-1
/
+1
*
Correct trigger axis. XInput small code cleanup.
Brad Hughes
2016-04-09
1
-16
/
+16
*
Make XInput triggers centered at 0
Brad Hughes
2016-04-06
1
-4
/
+4
*
Make Xinput triggers analog
Brad Hughes
2016-04-06
1
-6
/
+6
*
Hybrid DirectInput/XInput module
Brad Hughes
2016-04-04
1
-252
/
+154
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-3
/
+3
*
General code cleanup in input modules. Using ComPtr to manage DirectInput res...
Brad Hughes
2016-03-18
1
-4
/
+4
*
With latest package from MSYS of clang 3.8.0 build at least compile fine on w...
Miodrag Milanovic
2016-03-11
1
-1
/
+1
*
fix build errors (nw)
Jeffrey Clark
2016-03-05
1
-1
/
+1
*
Simplify xinput dynamic linking
Brad Hughes
2016-03-02
1
-66
/
+20
*
Dynamically load xinput
Brad Hughes
2016-03-01
1
-4
/
+141
*
Add XInput support for Windows OSD
Brad Hughes
2016-02-29
1
-0
/
+290