summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/input/input_windows.cpp
Commit message (Expand)AuthorAgeFilesLines
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-10/+10
* osd: Cleaned up Windows API usage a little. Vas Crabb2022-05-261-4/+3
* osd/modules/input/input_rawinput.cpp: Allow re-plugging mouse/keyboard. Vas Crabb2022-03-111-11/+11
* Fixed Windows build as well - default input overrides in OSD modules are anno... Vas Crabb2021-11-021-5/+0
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-5/+10
* Remove OSD_UWP from rest of code Miodrag Milanovic2021-10-261-14/+2
* frontend: Keep cleaning up. Vas Crabb2021-10-111-4/+0
* Slightly cleaned up OSD input modules. Vas Crabb2021-07-291-1/+1
* UI input menu: treat codes containing a postive and negative of the same thin... Vas Crabb2019-11-211-1/+1
* Remove all uses of first_screen() from core files, nw Ryan Holtz2018-03-111-2/+7
* UWP: Hotkeys for gamepad plus more time for gamepad discovery (nw) Brad Hughes2016-11-151-0/+11
* Unbreak non-Windows builds yet again (nw) AJR2016-11-101-0/+3
* UWP builds again but by no means working (nw) Brad Hughes2016-11-101-3/+0
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-2/+2
* A few minor input fixes and cleanups Brad Hughes2016-06-251-2/+2
* Don't crash on input modules not derived from wininput_module (like "none") Brad Hughes2016-06-181-8/+29
* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-1/+2
* Iterate over core classes C++11 style AJR2016-03-311-17/+16
* Cleanups and version bump Miodrag Milanovic2016-03-301-1/+1
* General code cleanup in input modules. Using ComPtr to manage DirectInput res... Brad Hughes2016-03-181-14/+4
* cleanup (nw) Miodrag Milanovic2016-02-291-1/+0
* Refactor OSD input into modules Brad Hughes2016-02-281-0/+144