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mame
aaron-nl3
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addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
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cdtv_subcode
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lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
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/
src
/
osd
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modules
/
font
/
font_osx.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
font_osx.cpp: Why does Apple even have these macros? They're not expected to ...
AJR
2020-04-08
1
-2
/
+2
*
Mac: Use Arial Unicode MS as the default font (fixes missing glyphs in many l...
arbee
2020-04-08
1
-1
/
+25
*
Make osd_printf_* use util/strformat semantics.
Vas Crabb
2019-09-26
1
-3
/
+3
*
log failure to get glyph, but keep drawing (nw)
Vas Crabb
2017-08-08
1
-3
/
+0
*
font_osx: handle fonts where space glyphs return a null bounding box (e.g. Hi...
Vas Crabb
2017-08-06
1
-43
/
+64
*
log some failures (nw)
Vas Crabb
2017-08-05
1
-28
/
+37
*
Use proper font metrics on OSX rather than trying to guess advance from glyph...
Vas Crabb
2017-08-05
1
-67
/
+38
*
use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c...
Miodrag Milanovic
2016-10-22
1
-2
/
+2
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-13
/
+13
*
Fix TTC loading (thanks for the tip, Sarayan)
Vas Crabb
2016-03-17
1
-1
/
+1
*
Move font enumeration to OSD, separate font name from display name as needed ...
Vas Crabb
2016-03-17
1
-29
/
+110
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+200