index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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src
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osd
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modules
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debugger
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win
/
debugwininfo.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Windows: Do not drop into debugger when no MAME window has focus (#13902)
npwoods
2025-07-12
1
-0
/
+8
*
Clean up various stuff.
Vas Crabb
2025-07-01
1
-0
/
+1
*
debugger cleanup: use enums for m_views indices (#13687)
dave-br
2025-05-10
1
-1
/
+4
*
debugger/win: Added option to disable window grouping.
Vas Crabb
2025-03-02
1
-1
/
+3
*
emu/debug/dvdisasm.cpp: Fixed bad display if view is scrolled horizontally. (...
dave-br
2024-08-24
1
-2
/
+1
*
osd: Turned video modules into actual modules, fixed various issues.
Vas Crabb
2023-02-01
1
-1
/
+1
*
-debugger/win: Cascade positions of new debugger windows.
Vas Crabb
2023-01-15
1
-3
/
+8
*
Debugger updates:
Vas Crabb
2022-09-20
1
-10
/
+14
*
Added a crude dark theme for the Win32 debugger.
Vas Crabb
2022-09-17
1
-0
/
+6
*
debugger/win: Added capability to save/restore window arrangement.
Vas Crabb
2022-09-16
1
-1
/
+105
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-1
/
+1
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
1
-0
/
+1
*
Debugger expression and memory access overhaul
AJR
2020-05-25
1
-9
/
+10
*
there are reasons for things being the way they were (nw)
Vas Crabb
2020-01-31
1
-0
/
+5
*
fixed some modernize-use-auto clang-tidy warnings (nw) (#6238)
Oliver Stöneberg
2020-01-30
1
-3
/
+3
*
fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237)
Oliver Stöneberg
2020-01-30
1
-5
/
+0
*
rewind implementation fixes and improvements
vadosnaprimer
2017-12-22
1
-1
/
+19
*
fix windows compile (nw)
Miodrag Milanovic
2017-02-11
1
-0
/
+1
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-1
/
+1
*
use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c...
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
Convert OSD monitor info to modules plus add DXGI implementation
Brad Hughes
2016-09-14
1
-0
/
+1
*
more cleanup (nw)
Miodrag Milanovic
2016-07-01
1
-1
/
+0
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-1
/
+1
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-1
/
+1
*
Major refactoring of debugger core [Ryan Holtz]
therealmogminer@gmail.com
2016-06-08
1
-9
/
+10
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-1
/
+1
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-1
/
+1
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-22
/
+22
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-1
/
+1
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-1
/
+1
*
Initial conversion of core to C++14. Note that compilers are now limited to G...
Miodrag Milanovic
2015-12-03
1
-2
/
+2
*
more cleanups and fix (nw)
Miodrag Milanovic
2015-11-11
1
-3
/
+0
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+603