index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
video.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
(fix verbose msg)
Michaël Banaan Ananas
2011-08-22
1
-1
/
+1
*
increasing core speed accuracy by factor 10 (in other words, emu/video.c m_sp...
Michaël Banaan Ananas
2011-08-20
1
-7
/
+7
*
Initial frameworking for upcoming artwork updates [Mr. Do]
Angelo Salese
2011-05-23
1
-0
/
+2
*
Converted presave/postload functions to delegates. In a lot of
Aaron Giles
2011-04-30
1
-1
/
+1
*
Switch to using delegates for some callbacks:
Aaron Giles
2011-04-27
1
-9
/
+4
*
Collapsed device_config and device_t into one class. Updated all
Aaron Giles
2011-04-27
1
-3
/
+3
*
Rename state_manager -> save_manager since the term "state" is overloaded.
Aaron Giles
2011-04-20
1
-1
/
+1
*
Switch from m_machine to machine() everywhere. In some cases this
Aaron Giles
2011-04-18
1
-60
/
+60
*
Delegates 2.0 implementation. Resdesigned how delegates work to make
Aaron Giles
2011-04-16
1
-1
/
+1
*
Convert scramble/galaxold to driver_device [Atari Ace]
Scott Stone
2011-04-09
1
-3
/
+2
*
Migrate variables in corona/galaxian/namcos21/namcos22/namcos23/psikyosh/quiz...
Scott Stone
2011-04-09
1
-2
/
+3
*
BIG update.
Aaron Giles
2011-03-29
1
-9
/
+9
*
Cleanup of machine.h. Shuffled some fields around, and moved several
Aaron Giles
2011-03-28
1
-4
/
+4
*
Converted core_options to a class. Removed a bunch of marginal
Aaron Giles
2011-03-03
1
-18
/
+18
*
Cleanups and version bump.
mame0141u3
Aaron Giles
2011-02-28
1
-2
/
+2
*
Modified video update system. [Miodrag Milanovic]
Miodrag Milanovic
2011-02-24
1
-1
/
+2
*
Fix assert when saving snapshots beyond the first.
Aaron Giles
2011-02-13
1
-1
/
+1
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-67
/
+72
*
Moved the state saving system to C++. For now the registration macros
Aaron Giles
2011-02-08
1
-1
/
+1
*
Move generic templates from emucore.h to emutempl.h.
Aaron Giles
2011-02-07
1
-1
/
+1
*
As promised, the bulk update of timer calls:
Aaron Giles
2011-02-06
1
-1
/
+1
*
Fix build break from last checkin.
Aaron Giles
2011-02-06
1
-4
/
+4
*
Convert emu_timers to objects. Move implementation and management of
Aaron Giles
2011-02-06
1
-1
/
+1
*
Attotime bulk conversion step:
Aaron Giles
2011-02-03
1
-7
/
+7
*
Converted attotime to a class, with proper operators. Removed old
Aaron Giles
2011-02-03
1
-17
/
+17
*
changed searching for multiple %d (as snapname template) to only be executed ...
Fabio Priuli
2011-01-12
1
-50
/
+53
*
video.c: added support for a new template to -snapname so that it is possible...
Fabio Priuli
2011-01-12
1
-1
/
+71
*
Cleanups and version bump.
mame0140u2
Aaron Giles
2010-12-08
1
-4
/
+4
*
Fix regressions in games with buffered spriteram.
Aaron Giles
2010-12-06
1
-31
/
+0
*
Split the screen device into a separate module.
Aaron Giles
2010-12-02
1
-2221
/
+784
*
Create new class osd_interface to house OSD callbacks. Added new
Aaron Giles
2010-10-21
1
-1
/
+1
*
Cleanups and version bump.
mame0140
Aaron Giles
2010-10-21
1
-3
/
+3
*
Fix madalien regression.
Aaron Giles
2010-10-20
1
-4
/
+15
*
03770: Setting 'snapname %g' does not allow snap to be saved with F12.
Aaron Giles
2010-10-19
1
-1
/
+1
*
Fix MT04059: Add new method reset_origin() to screen devices to allow
Aaron Giles
2010-10-18
1
-0
/
+17
*
Fix divide by zero with no-screen games.
Aaron Giles
2010-10-18
1
-3
/
+2
*
Convert rendlay objects into C++, reduce the number of unused textures
Aaron Giles
2010-10-18
1
-11
/
+25
*
Correctly free textures when screen size dynamically changes.
Aaron Giles
2010-10-16
1
-6
/
+4
*
Fix crash when specifying -effect.
Aaron Giles
2010-10-16
1
-2
/
+30
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-51
/
+43
*
Move device definitions out of the bottom of the file. They can be
Aaron Giles
2010-09-19
1
-2
/
+8
*
Changed driver_data objects to be devices. Replaced the driver_data_t
Aaron Giles
2010-09-02
1
-5
/
+2
*
Cleanups and version bump.
mame0139u2
Aaron Giles
2010-08-30
1
-2
/
+2
*
De-converted MACHINE_DRIVER from tokens back to constructor functions, regaining
Aaron Giles
2010-08-26
1
-23
/
+108
*
Declared virtual functions in driver_data_t for:
Aaron Giles
2010-08-21
1
-6
/
+4
*
I had originally wanted to convert the profiler to use scopes (e.g.,
Aaron Giles
2010-08-21
1
-14
/
+14
*
03318: -burnin causes crash in vector games [Atari Ace]
Phil Bennett
2010-07-26
1
-6
/
+19
*
Split mame.c into mame.c and machine.c, the latter containing the
Aaron Giles
2010-06-30
1
-39
/
+35
*
Modified way device_type constants are defined in order to get unidasm compil...
Miodrag Milanovic
2010-06-29
1
-0
/
+2
*
Made the machine_config a proper object. Added detokenize method to
Aaron Giles
2010-06-28
1
-16
/
+16
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