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MAME - Multiple Arcade Machine Emulator
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path:
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emu
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rendutil.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
util/ioprocs.cpp: Added wrappers for common patterns. (#11608)
Vas Crabb
2024-02-25
1
-2
/
+1
*
Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup.
Vas Crabb
2023-04-13
1
-115
/
+116
*
rendutil.cpp: API cleanup + minor related OSD render cleanups
AJR
2022-01-22
1
-93
/
+83
*
util: Further API cleanups: (#8661)
Vas Crabb
2021-10-05
1
-16
/
+17
*
emu/rendutil.cpp: Use setjmp/longjmp for libjpeg error unwinding.
Vas Crabb
2021-06-29
1
-70
/
+90
*
srcclean in preparation for 0.226 release branch
Vas Crabb
2020-10-25
1
-1
/
+1
*
Fix MSVC build
Aaron Giles
2020-10-07
1
-2
/
+2
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-98
/
+221
*
Cleaned up bitmap API.
Vas Crabb
2020-09-27
1
-8
/
+8
*
emu/rendlay.cpp: Added parameter animation and state masks.
Vas Crabb
2020-09-16
1
-1
/
+2
*
emu: correct some file headers (nw)
hap
2020-06-19
1
-1
/
+1
*
fixed some clang-tidy warnings (nw) (#6197)
Oliver Stöneberg
2020-01-22
1
-3
/
+3
*
Make osd_printf_* use util/strformat semantics.
Vas Crabb
2019-09-26
1
-1
/
+1
*
Use boolean not bool for libjpeg functions
Ryan Schmidt
2018-10-11
1
-1
/
+1
*
that doesn't require an instance (nw)
Vas Crabb
2017-09-03
1
-2
/
+1
*
rendlay image_component: detect image format(png) before loading image. No PN...
hap
2017-09-02
1
-0
/
+34
*
png: make it not leak memory by default, and look a but more like C++
Vas Crabb
2017-08-13
1
-29
/
+30
*
png: support 16-bit samples
Vas Crabb
2017-08-13
1
-8
/
+8
*
More PNG handling overhaul:
Vas Crabb
2017-08-12
1
-107
/
+25
*
add minimal support for reading Adam7 interlaced PNG
Vas Crabb
2017-08-12
1
-96
/
+146
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-46
/
+46
*
Revert "Added IS_ENABLED, so we have compiler check for non used part, it is ...
Miodrag Milanovic
2016-11-12
1
-1
/
+1
*
Added IS_ENABLED, so we have compiler check for non used part, it is checked ...
Miodrag Milanovic
2016-11-11
1
-1
/
+1
*
more TRUE/FALSE cleanup (nw)
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-46
/
+46
*
some bool <-> int not needed conversions, also cleaned drivenum.* was using m...
Miodrag Milanovic
2016-10-21
1
-11
/
+11
*
tagged_list to unordered_map for slots (nw)
Miodrag Milanovic
2016-06-18
1
-4
/
+3
*
Made the way jpeglib.h is included more pretty
Julian Sikorski
2016-06-15
1
-1
/
+1
*
Procedural texture for vectors in HLSL
ImJezze
2016-06-05
1
-1
/
+1
*
Moved extension of vector lines to where it belongs (nw)
ImJezze
2016-05-22
1
-11
/
+29
*
Visual Studio compile fix. (nw)
dankan1890
2016-03-28
1
-6
/
+3
*
Move jpeglib.h include where it belongs. No need to include this in
couriersud
2016-03-28
1
-1
/
+1
*
rendutil render_load_jpeg: removed unneeded check, deallocate bitmap on error
hap
2016-03-28
1
-10
/
+3
*
moved emu/ui/util render_load_jpeg to emu/rendutil
hap
2016-03-27
1
-0
/
+90
*
Make osd_file a polymorphic class that's held with smart pointers
Vas Crabb
2016-03-14
1
-2
/
+2
*
Initial import of MEWUI to MAME [Dankan1890]
Dankan1890
2016-02-04
1
-2
/
+2
*
clang-modernize part 1 (nw)
Miodrag Milanovic
2015-12-03
1
-5
/
+5
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+731